#include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; const ll MOD = 1000000007; class ModInt{ public: ll v; ModInt(ll _v = 0){ if(_v < 0) _v = (_v%MOD)+MOD; if(_v >= MOD) _v %= MOD; v = _v; } ModInt operator+(ll n){ return ModInt((v+n)%MOD); } ModInt operator-(ll n){ return ModInt((v-n+MOD)%MOD); } ModInt operator*(ll n){ if(n >= MOD) n %= MOD; return ModInt((v*n)%MOD); } ModInt operator/(ll n){ return ModInt((ModInt(n).inv()*v).v%MOD); } void operator+=(ll n){ v = (v+n)%MOD; } void operator-=(ll n){ v = (v-n+MOD)%MOD; } void operator*=(ll n){ v = (v*n+MOD)%MOD; } ModInt operator+(ModInt n){ return ModInt((v+n.v)%MOD); } ModInt operator-(ModInt n){ return ModInt((v-n.v+MOD)%MOD); } ModInt operator*(ModInt n){ return ModInt((v*n.v)%MOD); } ModInt operator/(ModInt n){ return ModInt((n.inv()*v).v%MOD); } void operator+=(ModInt n){ v = (v+n.v)%MOD; } void operator-=(ModInt n){ v = (v-n.v+MOD)%MOD; } void operator*=(ModInt n){ v = (v*n.v)%MOD; } void operator=(ModInt n){ v = n.v; } bool operator==(ModInt n){ return v == n.v; } bool operator!=(ModInt n){ return v != n.v; } void operator=(ll n){ v = n%MOD; } ModInt inv(){ if(v == 1) return ModInt(1); else return ModInt(MOD-ModInt(MOD%v).inv().v*(MOD/v)%MOD); } }; ostream& operator<<(ostream& os, const ModInt& m){ os << m.v; return os; } istream & operator >> (istream &in, ModInt &m){ in >> m.v; return in; } ModInt pow(ModInt a, ll n) { assert(n >= 0); ModInt ans = 1; ModInt tmp = a; for (int i = 0; i <= 60; i++) { ll m = (ll)1 << i; if (m & n) { ans *= tmp; } tmp *= tmp; } return ans; } template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } using mint = ModInt; const string yukicoder = "yukicoder"; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n; cin >> n; string s; cin >> s; int m = yukicoder.size(); auto dp = vec3d(n+1, m+1, 2, mint(0)); dp[0][0][0] = 1; for(int i = 0; i < n; i++){ for(int j = 0; j < m; j++){ if(s[i] == yukicoder[j]) { dp[i+1][j+1][0] += dp[i][j][0]; dp[i+1][j+1][1] += dp[i][j][1]; } if(s[i] == '?'){ dp[i+1][j+1][1] += dp[i][j][0]; } dp[i+1][j][0] += dp[i][j][0]; dp[i+1][j][1] += dp[i][j][1]; } dp[i+1][m][0] += dp[i][m][0]; dp[i+1][m][1] += dp[i][m][1]; } cout << dp[n][m][0]+dp[n][m][1] << endl; }