#include<bits/stdc++.h> #pragma GCC optimize("Ofast") //#pragma GCC target("avx2") #pragma GCC optimize("unroll-loops") using namespace std; //#include<boost/multiprecision/cpp_int.hpp> //#include<boost/multiprecision/cpp_dec_float.hpp> //namespace mp=boost::multiprecision; //#define mulint mp::cpp_int //#define mulfloat mp::cpp_dec_float_100 struct __INIT{__INIT(){cin.tie(0);ios::sync_with_stdio(false);cout<<fixed<<setprecision(15);}} __init; #define INF (1<<30) #define LINF (lint)(1LL<<56) #define endl "\n" #define rep(i,n) for(lint (i)=0;(i)<(n);(i)++) #define reprev(i,n) for(lint (i)=(n-1);(i)>=0;(i)--) #define flc(x) __builtin_popcountll(x) #define pint pair<int,int> #define pdouble pair<double,double> #define plint pair<lint,lint> #define fi first #define se second #define all(x) x.begin(),x.end() #define vec vector<lint> #define nep(x) next_permutation(all(x)) typedef long long lint; int dx[4]={0,1,0,-1}; int dy[4]={1,0,-1,0}; const int MAX_N=3e5+5; template<class T>bool chmax(T &a,const T &b){if(a<b){a=b;return 1;}return 0;} template<class T>bool chmin(T &a,const T &b){if(b<a){a=b;return 1;}return 0;} //vector<int> bucket[MAX_N/1000]; constexpr int MOD=1000000007; //constexpr int MOD=998244353; /*#include<atcoder/all> using namespace atcoder; typedef __int128_t llint;*/ int main(void){ lint N,W; cin >> N >> W; lint A[N]; rep(i,N) cin >> A[i]; lint ans=0; rep(i,1<<N){ vector<lint> B; rep(j,N) if(i&(1<<j)) B.push_back(A[j]); int M=B.size(); if(M==0) continue; bool chk=false; rep(j,1<<M){ lint val=0; rep(k,M){ if(j&(1<<k)) val+=B[k]/2; else val+=B[k]; } if(val==W) chk=true; } if(chk) ans++; } cout << ans << endl; }