#include using namespace std; struct UnionFind{ vector data; UnionFind(int n): data(n, -1){} bool unite(int a, int b){ a = root(a); b = root(b); if(a == b) return 0; if(data[a] > data[b]) swap(a, b); data[a] += data[b]; data[b] = a; return 1; } bool find(int a, int b){ return root(a) == root(b); } int root(int a){ return data[a] < 0 ? a : data[a] = root(data[a]); } int size(int a){ return -data[root(a)]; } int operator[](int a){ return root(a); } }; int main(){ int N; cin >> N >> N; const int mx = 1 << N * 2; UnionFind uf(mx); auto rotate = [N, mask1 = 1, mask2 = (1 << N) - 2, mask3 = ((1 << N) - 2) << (N - 1), mask4 = mx >> 1](int x){ const int a = x & mask1, b = x & mask2, c = x & mask3, d = x & mask4; return c << 1 | d >> (N - 1) | a << (N - 1) | b >> 1; }; auto reverse = [N, mask1 = (1 << N) - 1, mask2 = ((1 << N) - 1) << N](int x){ const int a = x & mask1, b = x & mask2; return b >> N | a << N; }; int ans = mx; for(int i = 0; i < mx; i++) if(uf.unite(i, rotate(i))) ans--; for(int i = 0; i < mx; i++) if(uf.unite(i, reverse(i))) ans--; cout << ans << endl; }