#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint N; cin >> N; vi v(2*N+1); vin(v); lint a=0, b=0, c=0, x, y, z; vi w(2*N-1); rep(i, 2*N-1) { if (v[i] == 0 && v[i+1] == 1 && v[i+2] == 2) w[i] = 1; else if (v[i] == 1 && v[i+1] == 2 && v[i+2] == 0) w[i] = 1; else if (v[i] == 2 && v[i+1] == 0 && v[i+2] == 1) w[i] = 1; else if (v[i] == 0 && v[i+1] == 2 && v[i+2] == 1) w[i] = 2; else if (v[i] == 2 && v[i+1] == 1 && v[i+2] == 0) w[i] = 2; else if (v[i] == 1 && v[i+1] == 0 && v[i+2] == 2) w[i] = 2; else w[i] = 0; } if (w[0] == 0) drop(0); if (w.size() == 1) drop(w[0]); rep(i, w.size()-1) { if (w[i] == 0 && w[i+1] == 0) drop(0); } rep(i, w.size()-2) { if (w[i] != 0 && (w[i] == w[i+2])) drop(0); } if (N%2 == 0) { if (w[0] == 1) std::cout << 2 << '\n'; else std::cout << 1 << '\n'; } else { if (w[0] == 1) std::cout << 1 << '\n'; else std::cout << 2 << '\n'; } }