#include using namespace std; #define overload3(_NULL, _1, _2, name, ...) name #define rep1(i, n) for (remove_const_t> i = 0; i < (n); i++) #define rep2(i, a, b) for (remove_const_t> i = (a); i < (b); i++) #define rep(...) overload3(__VA_ARGS__, rep2, rep1)(__VA_ARGS__) #if __has_include() # include #else # define dbg(...) (void(0)) #endif template void drop(const T &x) { cout << x << "\n"; exit(0); } template bool chmin(T &a, U &&b) { return b < a ? a = forward(b), true : false; } template bool chmax(T &a, U &&b) { return a < b ? a = forward(b), true : false; } using i64 = long long; using usize = size_t; int main() { usize n; cin >> n; int a, b, x, y; cin >> a >> b >> x >> y; vector h(n); for (auto &&hi: h) cin >> hi; sort(begin(h), end(h), greater<>()); for (auto &&hi: h) { int m = min(a, (hi + x - 1) / x); a -= m; hi -= x * m; if (hi < 0) hi = 0; } const bool ans = reduce(cbegin(h), cend(h)) <= y * b; cout << (ans ? "Yes" : "No") << endl; } __attribute__((constructor)) static void io_setup() noexcept { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); }