#include "atcoder/all" #include <iostream> #include <cstdio> #include <string> #include <cstring> #include <deque> #include <list> #include <queue> #include <stack> #include <vector> #include <utility> #include <algorithm> #include <map> #include <set> #include <complex> #include <cmath> #include <limits> #include <climits> #include <ctime> #include <cassert> #include <numeric> #include <functional> #include <bitset> #include <cstddef> #include <type_traits> #include <vector> using namespace std; const long long int INF = numeric_limits<long long int>::max() / 4; const int inf = numeric_limits<int>::max() / 4; const long long int MOD1000000007 = 1000000007; const long long int MOD998244353 = 998244353; const double MATH_PI = 3.1415926535897932; template<typename T1, typename T2> inline void chmin(T1 &a, const T2 &b) { if (a > b) a = b; } template<typename T1, typename T2> inline void chmax(T1 &a, const T2 &b) { if (a < b) a = b; } #define lint long long int #define ALL(a) a.begin(),a.end() #define RALL(a) a.rbegin(),a.rend() #define rep(i, n) for(int i=0;i<(int)(n);i++) #define VI vector<int> #define VLL vector<long long> #define VC vector<char> #define VB vector<bool> #define PI pair<int, int> #define PLL pair<long long, long long> #define VPI vector<pair<int, int>> #define VPLL vector<pair<long long, long long>> #define VVI vector<vector<int>> #define VVPI vecor<vector<pair<int, int>>> #define VVPILL vector<vector<pair<int, long long>>> #define SUM(v) accumulate(ALL(v), 0LL) #define MIN(v) *min_element(ALL(v)) #define MAX(v) *max_element(ALL(v)) int main() { lint n, m; cin >> n >> m; vector<lint> w(n); rep (i, n) { cin >> w[i]; } lint sw = SUM(w); for (int i = 0; i < n; i++) { lint ans = (sw == 0) ? 0 : m * w[i] / sw; if (i + 1 == n) { cout << ans << endl; } else { cout << ans << " "; } } return 0; }