#include <bits/stdc++.h> #include <atcoder/all> using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i<n; i++) #define repx(i, l, n) for(int i=l; i<n; i++) #define all(v) v.begin(), v.end() #define show(x) cout << #x << ": " << x << endl; #define list(x) cout << #x << ": " << x << " "; #define pb push_back using vi = vector<lint>; using vvi = vector<vector<lint>>; template<class T> inline void vin(vector<T>& v) { rep(i, v.size()) cin >> v.at(i); } template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template<class T> inline void drop(T x) { cout << x << endl; exit(0); } template<class T> void vout(vector<T> v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; vector<lint> factorList(lint n) { vector<lint> V; if (!(n % 2)) { while (!(n % 2)) { V.push_back(2); n /= 2; } } int rn = sqrt(n); vector<bool> v(rn+1); for(lint i = 3; i <= rn && n > 1; i += 2) { if(!v.at(i)) { if (!(n % i)) { while (!(n % i)) { V.push_back(i); n /= i; } } v.at(i) = 1; for(lint j = i*i; j <= rn; j += i) { v.at(j) = 1; } } } if (n != 1) V.push_back(n); return V; } int main() { lint N; cin >> N; lint a=0, b=0, c=0, x, y, z; vi v = factorList(N); rep(i, v.size()) a += v[i]; std::cout << a << '\n'; }