#include "bits/stdc++.h" #include #include #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #define ALL(x) (x).begin(), (x).end() #define RALL(x) (x).rbegin(), (x).rend() #define SZ(x) ((lint)(x).size()) #define FOR(i, begin, end) for(lint i=(begin),i##_end_=(end);i=i##_begin_;--i) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) #define endk '\n' using namespace std; typedef unsigned long long _ulong; typedef int lint; typedef long double ld; typedef pair plint; typedef pair pld; struct fast_ios { fast_ios() { cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; template auto add = [](T a, T b) -> T { return a + b; }; template auto mul = [](T a, T b) -> T { return a * b; }; template auto f_max = [](T a, T b) -> T { return max(a, b); }; template auto f_min = [](T a, T b) -> T { return min(a, b); }; template using V = vector; using Vl = V; using VVl = V; template< typename T > ostream& operator<<(ostream& os, const vector< T >& v) { for (int i = 0; i < (int)v.size(); i++) os << v[i] << (i + 1 != v.size() ? " " : ""); return os; } template< typename T >istream& operator>>(istream& is, vector< T >& v) { for (T& in : v) is >> in; return is; } template bool chmax(T& a, const T& b) { if (a < b) { a = b; return 1; } return 0; } template bool chmin(T& a, const T& b) { if (b < a) { a = b; return 1; } return 0; } template T div_floor(T a, T b) { if (b < 0) a *= -1, b *= -1; return a >= 0 ? a / b : (a + 1) / b - 1; } template T div_ceil(T a, T b) { if (b < 0) a *= -1, b *= -1; return a > 0 ? (a - 1) / b + 1 : a / b; } template struct rec { F f; rec(F&& f_) : f(std::forward(f_)) {} template auto operator()(Args &&... args) const { return f(*this, std::forward(args)...); } }; lint gcd(lint a, lint b) { if (b == 0) return a; else return gcd(b, a % b); } lint digit(lint a) { return (lint)log10(a); } lint e_dist(plint a, plint b) { return abs(a.first - b.first) * abs(a.first - b.first) + abs(a.second - b.second) * abs(a.second - b.second); } lint m_dist(plint a, plint b) { return abs(a.first - b.first) + abs(a.second - b.second); } bool check_overflow(lint a, lint b, lint limit) { if (b == 0) return false; return a > limit / b; } // a * b > c => true void Worshall_Floyd(VVl& g) { REP(k, SZ(g)) REP(i, SZ(g)) REP(j, SZ(g)) chmin(g[i][j], g[i][k] + g[k][j]); } const lint MOD1000000007 = 1000000007, MOD998244353 = 998244353, INF = 2e18; lint dx[8] = { 0, -1, 0, 1, 1, -1, 1, -1 }, dy[8] = { -1, 0, 1, 0, -1, -1, 1, 1 }; bool YN(bool flag) { cout << (flag ? "YES" : "NO") << endk; return flag; } bool yn(bool flag) { cout << (flag ? "Yes" : "No") << endk; return flag; } struct Edge { lint from, to; lint cost; Edge() { } Edge(lint u, lint v, lint c) { cost = c; from = u; to = v; } bool operator<(const Edge& e) const { return cost < e.cost; } }; struct WeightedEdge { lint to; lint cost; WeightedEdge(lint v, lint c = 1) { to = v; cost = c; } bool operator<(const WeightedEdge& e) const { return cost < e.cost; } }; using WeightedGraph = V>; typedef pair tlint; typedef pair qlint; typedef pair valstr; typedef pair valv; map< int64_t, int > prime_factor(int64_t n) { map< int64_t, int > ret; for (int64_t i = 2; i * i <= n; i++) { while (n % i == 0) { ret[i]++; n /= i; } } if (n != 1) ret[n] = 1; return ret; } int main() { lint N; cin >> N; Vl arr(N); cin >> arr; Vl hashed(1e6 + 1); random_device seed_gen; mt19937 engine(seed_gen()); uniform_real_distribution<> dist1(0, INT_MAX); REP(i, 1e6) { hashed[i + 1] = hashed[i] ^ (lint)dist1(engine); } Vl hashed_set(1e6 + 2); REP(i, 1e6 + 1) { hashed_set[i + 1] = hashed_set[i] ^ hashed[i]; } Vl sums_hash(N + 1); REP(i, N) { auto pf = prime_factor(arr[i]); sums_hash[i + 1] = sums_hash[i]; for (plint p : pf) { if (p.second % 2 == 1) { sums_hash[i + 1] ^= hashed[p.first]; } } } map mp; mp[sums_hash[0]]++; lint ans = 0; REP(i, N) { ans += mp[sums_hash[i + 1]]; mp[sums_hash[i + 1]]++; } cout << ans << endk; }