// Warshall-Floyd #include #include #include #include #define rep(i, l, n) for (int i = (l); i < (n); i++) #define all(x) x.begin(), x.end() using namespace std; using Pair = pair; template using V = vector; template using VV = V >; const int inf = 1000000000; void warshall_floyd(int N, VV&dist) { rep(i, 0, N) { dist[i][i] = 0; } rep(k, 0, N) { rep(i, 0, N) { rep(j, 0, N) { int d = dist[i][k] + dist[k][j]; if (dist[i][j] > d) { dist[i][j] = d; } } } } } int main(void) { int N, M, K; cin >> N >> M >> K; V R(K); rep(i, 0, K) { cin >> R[i]; R[i] -= 1; } sort(all(R)); VV edge(M, V(3)); VV dist(N, V(N, inf)); rep(i, 0, M) { rep(j, 0, 3) { cin >> edge[i][j]; } edge[i][0] -= 1; edge[i][1] -= 1; int a = edge[i][0]; int b = edge[i][1]; dist[a][b] = dist[b][a] = edge[i][2]; } warshall_floyd(N, dist); int ans = inf; int rsum = 0; rep(i, 0, R.size()) { rsum += edge[R[i]][2]; } rep(rbit, 0, 1 << K) { V b(K); rep(i, 0, K) { b[i] = (rbit >> i) & 1; } VV dp(1 << K, V(K, inf)); rep(i, 0, K) { int p = edge[R[i]][b[i]]; dp[1 << i][i] = dist[0][p] + rsum; } rep(bit, 1, 1 << K) { rep(s, 0, K) { int p = edge[R[s]][b[s] ^ 1]; if (((bit >> s) & 1) == 0) { continue; } rep(t, 0, K) { int np = edge[R[t]][b[t]]; int k = bit | (1 << t); int d = dp[bit][s] + dist[p][np]; if (((bit >> t) & 1) == 0 && dp[k][t] > d) { dp[k][t] = d; } } } } int c = inf; rep(i, 0, K) { int p = edge[R[i]][b[i] ^ 1]; int d = dp[(1 << K) - 1][i] + dist[p][N - 1]; if (c > d) { c = d; } } if (ans > c) { ans = c; } } cout << ans << endl; return 0; }