#include using namespace std; #define rep(i, n) for (int i = 0; i < n; i++) #define rep2(i, x, n) for (int i = x; i <= n; i++) #define rep3(i, x, n) for (int i = x; i >= n; i--) #define each(e, v) for (auto &e : v) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; template bool chmax(T &x, const T &y) { return (x < y) ? (x = y, true) : false; } template bool chmin(T &x, const T &y) { return (x > y) ? (x = y, true) : false; } template int flg(T x, int i) { return (x >> i) & 1; } template void print(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << (i == n - 1 ? '\n' : ' '); if (v.empty()) cout << '\n'; } template void printn(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << '\n'; } template int lb(const vector &v, T x) { return lower_bound(begin(v), end(v), x) - begin(v); } template int ub(const vector &v, T x) { return upper_bound(begin(v), end(v), x) - begin(v); } template void rearrange(vector &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); } template vector id_sort(const vector &v, bool greater = false) { int n = v.size(); vector ret(n); iota(begin(ret), end(ret), 0); sort(begin(ret), end(ret), [&](int i, int j) { return greater ? v[i] > v[j] : v[i] < v[j]; }); return ret; } template pair operator+(const pair &p, const pair &q) { return make_pair(p.first + q.first, p.second + q.second); } template pair operator-(const pair &p, const pair &q) { return make_pair(p.first - q.first, p.second - q.second); } template istream &operator>>(istream &is, pair &p) { S a; T b; is >> a >> b; p = make_pair(a, b); return is; } template ostream &operator<<(ostream &os, const pair &p) { return os << p.first << ' ' << p.second; } struct io_setup { io_setup() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); } } io_setup; const int inf = (1 << 30) - 1; const ll INF = (1LL << 60) - 1; const int MOD = 1000000007; // const int MOD = 998244353; template struct Segment_Tree { using F = function; int n; vector seg; const F f; const Monoid e1; // f(f(a,b),c) = f(a,f(b,c)), f(e1,a) = f(a,e1) = a Segment_Tree(const vector &v, const F &f, const Monoid &e1) : f(f), e1(e1) { int m = v.size(); n = 1; while (n < m) n <<= 1; seg.assign(2 * n, e1); copy(begin(v), end(v), seg.begin() + n); for (int i = n - 1; i > 0; i--) seg[i] = f(seg[2 * i], seg[2 * i + 1]); } Segment_Tree(int m, const Monoid &x, const F &f, const Monoid &e1) : f(f), e1(e1) { n = 1; while (n < m) n <<= 1; seg.assign(2 * n, e1); vector v(m, x); copy(begin(v), end(v), begin(seg) + n); for (int i = n - 1; i > 0; i--) seg[i] = f(seg[2 * i], seg[2 * i + 1]); } void change(int i, const Monoid &x, bool update = true) { if (update) { seg[i + n] = x; } else { seg[i + n] = f(seg[i + n], x); } i += n; while (i >>= 1) { seg[i] = f(seg[2 * i], seg[2 * i + 1]); } } Monoid query(int l, int r) const { Monoid L = e1, R = e1; l += n, r += n; while (l < r) { if (l & 1) L = f(L, seg[l++]); if (r & 1) R = f(seg[--r], R); l >>= 1, r >>= 1; } return f(L, R); } Monoid operator[](int i) const { return seg[n + i]; } template int find_subtree(int i, const C &check, const Monoid &x, Monoid &M, bool type) const { while (i < n) { Monoid nxt = type ? f(seg[2 * i + type], M) : f(M, seg[2 * i + type]); if (check(nxt, x)) { i = 2 * i + type; } else { M = nxt, i = 2 * i + (type ^ 1); } } return i - n; } template int find_first(int l, const C &check, const Monoid &x) const { // check((区間[l,r]での演算結果), x)を満たす最小のr Monoid L = e1; int a = l + n, b = n + n; while (a < b) { if (a & 1) { Monoid nxt = f(L, seg[a]); if (check(nxt, x)) return find_subtree(a, check, x, L, false); L = nxt, a++; } a >>= 1, b >>= 1; } return n; } template int find_last(int r, const C &check, const Monoid &x) const { // check((区間[l,r)での演算結果), x)を満たす最大のl Monoid R = e1; int a = n, b = r + n; while (a < b) { if (b & 1 || a == 1) { Monoid nxt = f(seg[--b], R); if (check(nxt, x)) return find_subtree(b, check, x, R, true); R = nxt; } a >>= 1, b >>= 1; } return -1; } }; int main() { int T; cin >> T; while (T--) { int N; cin >> N; vector A(N), B(N); rep(i, N) { cin >> A[i]; A[i]--; } rep(i, N) { cin >> B[i]; B[i]--; } bool flag = true; rep(i, N) { if (A[i] > B[i]) flag = false; } if (!flag) { cout << "No\n"; continue; } auto f1 = [](int a, int b) { return max(a, b); }; auto f2 = [](int a, int b) { return min(a, b); }; auto c1 = [](int a, int b) { return a > b; }; auto c2 = [](int a, int b) { return a < b; }; Segment_Tree seg1(A, f1, -inf), seg2(B, f2, inf); vector> ps(N); rep(i, N) { int l = max(seg1.find_last(i + 1, c1, A[i]), seg2.find_last(i + 1, c2, A[i])) + 1; int r = min(seg1.find_first(i, c1, A[i]), seg2.find_first(i, c2, A[i])); chmin(r, N); // cout << i << ' ' << l << ' ' << r << '\n'; ps[A[i]].eb(l, r); } rep(i, N) sort(all(ps[i])); vector ptr(N, 0); rep(i, N) { int x = B[i]; while (ptr[x] < sz(ps[x])) { if (ps[x][ptr[x]].first > i) { flag = false; break; } if (i >= ps[x][ptr[x]].second) { ptr[x]++; } else { break; } } if (ptr[x] == sz(ps[x])) { flag = false; break; } } cout << (flag ? "Yes\n" : "No\n"); } }