#include using namespace std; //using namespace atcoder; struct fast_ios { fast_ios(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(20); }; } fast_ios_; #define FOR(i, begin, end) for(int i=(begin);i<(end);i++) #define REP(i, n) FOR(i,0,n) #define IFOR(i, begin, end) for(int i=(end)-1;i>=(begin);i--) #define IREP(i, n) IFOR(i,0,n) #define Sort(v) sort(v.begin(), v.end()) #define Reverse(v) reverse(v.begin(), v.end()) #define all(v) v.begin(),v.end() #define SZ(v) ((int)v.size()) #define Lower_bound(v, x) distance(v.begin(), lower_bound(v.begin(), v.end(), x)) #define Upper_bound(v, x) distance(v.begin(), upper_bound(v.begin(), v.end(), x)) #define chmax(a, b) a = max(a, b) #define chmin(a, b) a = min(a, b) #define bit(n) (1LL<<(n)) #define debug(x) cout << #x << "=" << x << endl; #define vdebug(v) { cout << #v << "=" << endl; REP(i_debug, (int)v.size()){ cout << v[i_debug] << ","; } cout << endl; } #define mdebug(m) { cout << #m << "=" << endl; REP(i_debug, (int)m.size()){ REP(j_debug, (int)m[i_debug].size()){ cout << m[i_debug][j_debug] << ","; } cout << endl;} } #define pb push_back #define fi first #define se second #define int long long #define INF 1000000000000000000 template istream &operator>>(istream &is, vector &v){ for (auto &x : v) is >> x; return is; } template ostream &operator<<(ostream &os, vector &v){ for(int i = 0; i < (int)v.size(); i++) { cout << v[i]; if(i != (int)v.size() - 1) cout << endl; }; return os; } template ostream &operator<<(ostream &os, pair p){ cout << '(' << p.first << ',' << p.second << ')'; return os; } template void Out(T x) { cout << x << endl; } template void chOut(bool f, T1 y, T2 n) { if(f) Out(y); else Out(n); } using vec = vector; using mat = vector; using Pii = pair; using v_bool = vector; using v_Pii = vector; //int dx[4] = {1,0,-1,0}; //int dy[4] = {0,1,0,-1}; //char d[4] = {'D','R','U','L'}; //const int mod = 1000000007; const int mod = 998244353; //0-indexed BIT class BinaryIndexedTree { using T = int; private: void _add(int i, T x) { if (i > N) return; data[i] += x; _add(i + (i & -i), x); } public: vector data; int N; BinaryIndexedTree(int N): data(vector(N + 1, 0)), N(N) {} BinaryIndexedTree(){} //sum of [0,i) (0<=i<=N) T sum(int i) { if (!i) return 0; return data[i] + sum(i - (i & -i)); } //0<=i> M >> K; int N = M * K; vec A(N); cin >> A; vec X(N), cnt(M, 0); REP(i, N){ X[cnt[A[i]] * M + A[i]] = i; cnt[A[i]]++; } //0,1,...,M-1,...,0,1,...,M-1の場合の転倒数 int inv = 0; BinaryIndexedTree BIT(N); REP(i, N){ inv += X[i] - BIT.sum(X[i]); BIT.add(X[i], 1); } int ans = inv; //iを先頭から後ろに持っていくとき転倒数がいくつ変化するか vec dif(M); REP(k, K){ v_Pii z(M); REP(i, M) z[i] = Pii(X[k * M + i], i); Sort(z); REP(i, M){ dif[z[i].se] += M - 1 - 2 * i; } } REP(i, M){ inv += dif[i]; chmin(ans, inv); } cout << ans << endl; return 0; }