#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using lint = long long; using pint = pair; using plint = pair; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template void ndarray(vector& vec, const V& val, int len) { vec.assign(len, val); } template void ndarray(vector& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); } template bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template pair operator+(const pair &l, const pair &r) { return make_pair(l.first + r.first, l.second + r.second); } template pair operator-(const pair &l, const pair &r) { return make_pair(l.first - r.first, l.second - r.second); } template vector sort_unique(vector vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template int arglb(const std::vector &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template int argub(const std::vector &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template istream &operator>>(istream &is, vector &vec) { for (auto &v : vec) is >> v; return is; } template ostream &operator<<(ostream &os, const vector &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template ostream &operator<<(ostream &os, const array &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } #if __cplusplus >= 201703L template istream &operator>>(istream &is, tuple &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template ostream &operator<<(ostream &os, const tuple &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } #endif template ostream &operator<<(ostream &os, const deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template ostream &operator<<(ostream &os, const set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const pair &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; } template ostream &operator<<(ostream &os, const map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl #define dbgif(cond, x) ((cond) ? cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl : cerr) #else #define dbg(x) (x) #define dbgif(cond, x) 0 #endif // lowest common ancestor (LCA) for undirected weighted tree template struct UndirectedWeightedTree { int INVALID = -1; int V, lgV; int E; int root; std::vector>> adj; // (nxt_vertex, edge_id) // vector edge; // edges[edge_id] = (vertex_id, vertex_id) std::vector weight; // w[edge_id] std::vector par; // parent_vertex_id[vertex_id] std::vector depth; // depth_from_root[vertex_id] std::vector acc_weight; // w_sum_from_root[vertex_id] void _fix_root_dfs(int now, int prv, int prv_edge_id) { par[now] = prv; if (prv_edge_id != INVALID) acc_weight[now] = acc_weight[prv] + weight[prv_edge_id]; for (auto nxt : adj[now]) if (nxt.first != prv) { depth[nxt.first] = depth[now] + 1; _fix_root_dfs(nxt.first, now, nxt.second); } } UndirectedWeightedTree() = default; UndirectedWeightedTree(int N) : V(N), E(0), adj(N) { lgV = 1; while (1 << lgV < V) lgV++; } void add_edge(int u, int v, T w) { adj[u].emplace_back(v, E); adj[v].emplace_back(u, E); // edge.emplace_back(u, v); weight.emplace_back(w); E++; } std::vector> doubling; void _doubling_precalc() { doubling.assign(lgV, std::vector(V)); doubling[0] = par; for (int d = 0; d < lgV - 1; d++) for (int i = 0; i < V; i++) { if (doubling[d][i] == INVALID) doubling[d + 1][i] = INVALID; else doubling[d + 1][i] = doubling[d][doubling[d][i]]; } } void fix_root(int r) { root = r; par.resize(V); depth.resize(V); depth[r] = 0; acc_weight.resize(V); acc_weight[r] = 0; _fix_root_dfs(root, INVALID, INVALID); _doubling_precalc(); } int kth_parent(int x, int k) { if (depth[x] < k) return INVALID; for (int d = 0; d < lgV; d++) { if (x == INVALID) return INVALID; if (k & (1 << d)) x = doubling[d][x]; } return x; } int lowest_common_ancestor(int u, int v) { if (depth[u] > depth[v]) std::swap(u, v); v = kth_parent(v, depth[v] - depth[u]); if (u == v) return u; for (int d = lgV - 1; d >= 0; d--) { if (doubling[d][u] != doubling[d][v]) u = doubling[d][u], v = doubling[d][v]; } return par[u]; } T path_length(int u, int v) { // Not distance, but the sum of weights int r = lowest_common_ancestor(u, v); return (acc_weight[u] - acc_weight[r]) + (acc_weight[v] - acc_weight[r]); } }; int main() { int N, Q; cin >> N >> Q; vector> to(N * 2 - 1); vector st; string S; cin >> S; int nxt = N; UndirectedWeightedTree tree(N * 2); vector L(N * 2), R(N * 2); REP(i, N) L[i] = R[i] = i; auto add_e = [&](int i, int j) { to[i].push_back(j); to[j].push_back(i); tree.add_edge(i, j, 1); }; REP(i, N) { if (S[i] == '(') { st.push_back(i); } else { vector inner; while (true) { dbg(st); assert(st.size()); auto j = st.back(); st.pop_back(); if (j >= N) { inner.push_back(j); continue; } else { L[nxt] = j; R[nxt] = i; inner.push_back(i); inner.push_back(j); dbg(inner); for (auto x : inner) add_e(nxt, x); st.push_back(nxt); nxt++; break; } } } } for (auto x : st) add_e(x, nxt); dbg(to); dbg(nxt); tree.fix_root(nxt); while (Q--) { int l, r; cin >> l >> r; --l, --r; dbg(pint(l, r)); int lca = tree.lowest_common_ancestor(l, r); dbg(lca); if (lca == nxt) { cout << "-1\n"; } else { cout << L[lca] + 1 << ' ' << R[lca] + 1 << '\n'; } } }