#include #include #include using namespace std; using i32 = int32_t; using u32 = uint32_t; using i64 = int64_t; using u64 = uint64_t; #define rep(i,n) for(int i=0; i<(n); i++) int N; int M; vector num_edges; vector> E; int main() { cin >> N; cin >> M; E.resize(N); num_edges.assign(N, 0); rep(i,M){ int u,v; cin >> u >> v; u--; v--; E[v].push_back(u); num_edges[u]++; num_edges[v]++; } rep(i,N) if(num_edges[i] % 2 == 1){ cout << "5\n"; return 0; } rep(i,N) sort(E[i].rbegin(), E[i].rend()); vector vertices = { 0 }; vector face_colors = { 0 }; for(int p=1; p