#include #include typedef long long int ll; typedef long long int ull; #define MP make_pair using namespace std; using namespace atcoder; typedef pair P; // const ll MOD = 998244353; const ll MOD = 1000000007; // using mint = modint998244353; using mint = modint1000000007; const double pi = 3.1415926536; const int MAX = 2000003; long long fac[MAX], finv[MAX], inv[MAX]; // テーブルを作る前処理 void COMinit() { fac[0] = fac[1] = 1; finv[0] = finv[1] = 1; inv[1] = 1; for (int i = 2; i < MAX; i++){ fac[i] = fac[i - 1] * i % MOD; inv[i] = MOD - inv[MOD%i] * (MOD / i) % MOD; finv[i] = finv[i - 1] * inv[i] % MOD; } } // 二項係数計算 long long COM(int n, int k){ if (n < k) return 0; if (n < 0 || k < 0) return 0; return fac[n] * (finv[k] * finv[n - k] % MOD) % MOD; } void comp(vector&a){ sets(a.begin(),a.end()); mapd; ll cnt=0; for(auto x:s)d[x]=cnt++; for(auto&x:a)x=d[x]; } ll gcd (ll x, ll y) { if (y == 0) return x; else if (y > x) { return gcd (y, x); } else return gcd(x % y, y); } ll lcm (ll x, ll y) { return x / gcd(x, y) * y; } ll my_sqrt(ll x) { ll m = 0; ll M = 1000000001; while (M - m > 1) { ll now = (M + m) / 2; if (now * now <= x) { m = now; } else { M = now; } } return m; } ll keta(ll n) { ll ret = 0; while (n) { n /= 10; ret++; } return ret; } ll ceil(ll n, ll m) { ll ret = n / m; if (n % m) ret++; return ret; } ll pow_ll(ll x, ll n) { if (n == 0) return 1; if (n % 2) { return pow_ll(x, n - 1) * x; } else { ll tmp = pow_ll(x, n / 2); return tmp * tmp; } } int spf[50000001]; int main() { int n; cin >> n; for (int i = 1; i <= n; i++) { spf[i] = i; } for (int i = 2; i <= n; i++) { if (spf[i] < i) continue; for (int j = 2; j * i <= n; j++) { spf[i * j] = min(i, spf[i * j]); } } // for (int i = 1; i <= n; i++) { // cout << i << ' ' << spf[i] << endl; // } int ans = 0; map lis; for (int i = 1; i <= n; i++) { int tmp = i; map mp; int x = 1; while (tmp > 1) { if (mp[spf[tmp]] == 1) { x /= spf[tmp]; mp[spf[tmp]]--; } else { x *= spf[tmp]; mp[spf[tmp]]++; } tmp /= spf[tmp]; } ans += lis[x] * 2; ans++; lis[x]++; } cout << ans << endl; return 0; }