#include const int bit[13] = {1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096}; typedef struct { int key, id[2]; } data; typedef struct { data obj[40000000]; int size; } min_heap; void push(min_heap* h, data x) { int i = ++(h->size), j = i >> 1; data tmp; h->obj[i] = x; while (j > 0) { if (h->obj[i].key < h->obj[j].key) { tmp = h->obj[j]; h->obj[j] = h->obj[i]; h->obj[i] = tmp; i = j; j >>= 1; } else break; } } data pop(min_heap* h) { int i = 1, j = 2; data output = h->obj[1], tmp; h->obj[1] = h->obj[(h->size)--]; while (j <= h->size) { if (j < h->size && h->obj[j^1].key < h->obj[j].key) j ^= 1; if (h->obj[j].key < h->obj[i].key) { tmp = h->obj[j]; h->obj[j] = h->obj[i]; h->obj[i] = tmp; i = j; j <<= 1; } else break; } return output; } typedef struct Edge { struct Edge *next; int v, cost, flag; } edge; int main() { int i, j, N, M, K, u, w, c, R[12]; edge *adj[10001] = {}, e[40001], *p; scanf("%d %d %d", &N, &M, &K); for (i = 0; i < K; i++) scanf("%d", &(R[i])); for (i = 0; i < M; i++) { scanf("%d %d %d", &u, &w, &c); e[i*2].v = w; e[i*2+1].v = u; e[i*2].cost = c; e[i*2+1].cost = c; e[i*2].flag = 0; e[i*2+1].flag = 0; for (j = 0; j < K; j++) { if (R[j] == i + 1) { e[i*2].flag = bit[j]; e[i*2+1].flag = bit[j]; } } e[i*2].next = adj[u]; e[i*2+1].next = adj[w]; adj[u] = &(e[i*2]); adj[w] = &(e[i*2+1]); } const int sup = ((1 << 30) - 1) << 1; int dist[10001][4096]; data d; min_heap h; h.size = 0; for (u = 1; u <= N; u++) for (i = 0; i < bit[K]; i++) dist[u][i] = sup; dist[1][0] = 0; d.key = 0; d.id[0] = 1; d.id[1] = 0; push(&h, d); while (h.size > 0) { d = pop(&h); u = d.id[0]; i = d.id[1]; if (d.key != dist[u][i]) continue; for (p = adj[u]; p != NULL; p = p->next) { w = p->v; j = i | p->flag; if (dist[w][j] > dist[u][i] + p->cost) { dist[w][j] = dist[u][i] + p->cost; d.key = dist[w][j]; d.id[0] = w; d.id[1] = j; push(&h, d); } } } printf("%d\n", dist[N][bit[K]-1]); fflush(stdout); return 0; }