#include // #include using namespace std; // using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(lint i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint N; cin >> N; lint a=0, b=0, c=0, x, y, z; z = sqrt(N); a = z+2+N-z*z; repx(i, 1, sqrt(N)+1) { x = 1; if (a < i) break; if (N < i*i*i) break; rep(j, 100) { chmin(a, i+j+N-x); if (x > N/i) break; x *= i; } } std::cout << a << '\n'; }