class SegTree: def __init__(self,n): k = 1 while k < n: k <<= 1 self.n = k self.dat = [0] * (2 * self.n - 1) self.lazy = [0] * (2 * self.n - 1) def eval(self,k,l,r): if self.lazy[k] == -1:return if k < self.n-1: self.lazy[k*2+1] = self.lazy[k] self.lazy[k*2+2] = self.lazy[k] self.dat[k] = self.lazy[k] * (r-l) self.lazy[k] = -1 def update(self,a,b,x,k=0,l=0,r=-1): if r == -1:r = self.n self.eval(k,l,r) if r <= a or b <= l:return if a <= l and r <= b: self.lazy[k] = x self.eval(k,l,r) return self.update(a,b,x,k*2+1,l,(l+r)//2) self.update(a,b,x,k*2+2,(l+r)//2,r) self.dat[k] = self.dat[k*2+1]+self.dat[k*2+2] def getsum(self,a,b,k=0,l=0,r=-1): if r == -1:r = self.n self.eval(k,l,r) if r <= a or b <= l:return 0 if a <= l and r <= b: return self.dat[k] return self.getsum(a,b,k*2+1,l,(l+r)//2)+self.getsum(a,b,k*2+2,(l+r)//2,r) N = int(input()) Q = int(input()) sega = SegTree(N) segb = SegTree(N) pointa = 0 pointb = 0 for _ in range(Q): x,l,r = map(int,input().split()) r += 1 if x == 0: a = sega.getsum(l,r) b = segb.getsum(l,r) if a < b: pointb += b elif b < a: pointa += a elif x == 1: sega.update(l,r,1) segb.update(l,r,0) else: sega.update(l,r,0) segb.update(l,r,1) a = sega.getsum(0,N) b =segb.getsum(0,N) pointa += a pointb += b print(pointa,pointb)