#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; lint node, start; vvi dist(18, vi(18)); // 事前に準備しておく vector> dp((1<<18), vector(18, -1)); vi A(18); lint rec(lint bit, lint v) { if (dp[bit][v] != -1) return dp[bit][v]; if (bit == (1<> x >> y >> z; x--, y--; dist[x][y] = z; dist[y][x] = z; } rep(k, N) { rep(i, N) { rep(j, N) { chmin(dist[i][j], dist[i][k]+dist[k][j]); } } } } int main() { lint N, M, K; cin >> N >> M >> K; rep(i, N) cin >> A[i]; Floyd_Warshall(N, M); lint a=LINF, b=0, c=0, x, y, z; bitDP(N, 0); rep(i, 1<