#include "bits/stdc++.h" #define rep(i,n) for(int i = 0;i < n;i++) #define REP(i,n,k) for(int i = n;i < k;i++) #define P(p) cout << (p) << endl; #define sP(p) cout << setprecision(15) << fixed << p << endl; #define pi 3.1415926535 #define IINF 1e9 #define LINF 1e18 #define vi vector #define mp make_pair #define max(a,b,c) max(a,max(b,c)) #define min(a,b,c) min(a,min(b,c)) using namespace std; typedef long long ll; typedef unsigned long long ull; int dx[] = { 0, 1, 0, -1 }; int dy[] = { -1, 0, 1, 0 }; unsigned long long sttoi(std::string str) { unsigned long long ret; std::stringstream ss; ss << str; ss >> ret; return ret; } ull gcd(ull a, ull b){ if (b > a)swap(a, b); if (b == 0) return a; return gcd(b, a%b); } bool isKadomatsu(int a,int b,int c){ if(a == b || b == c || c == a){ return false; } if(max(a,b,c) == b || min(a,b,c) == b){ return true; } return false; } int n; vi K(15); int memo[10000]; //player : D = 1, E = 2 int game(int b){ int res = 0; if(memo[b] != -1) return memo[b]; rep(i,n)REP(j,i+1,n)REP(k,j+1,n){ if((b&1<> n; rep(i,n){ cin >> K[i]; } rep(i,1<