#include using namespace std; using edge = tuple; int main() { int n, m, k; cin >> n >> m >> k; vector must(m); for (int i = 0; i < k; i++) { int r; cin >> r; r--; must.at(r) = true; } const int s = 1 << k; map, int> r_idx; vector> to[n]; int idx = 0; for (int i = 0; i < m; i++) { int a, b, c; cin >> a >> b >> c; a--; b--; to[a].emplace_back(b, c); to[b].emplace_back(a, c); if (must.at(i)) { idx++; r_idx[{a, b}] = idx; r_idx[{b, a}] = idx; } } vector dist(n, vector(s, 2e9)); priority_queue, greater> q; q.emplace(0, 0, 0); while (not q.empty()) { auto [d0, v, seen] = q.top(); q.pop(); if (d0 >= dist.at(v).at(seen)) { continue; } dist.at(v).at(seen) = d0; for (auto &&[c, d_edge] : to[v]) { int seen_new = seen; if (r_idx[{v, c}]) { seen_new |= 1 << (r_idx[{v, c}] - 1); } if (d0 + d_edge >= dist.at(c).at(seen_new)) { continue; } q.emplace(d0 + d_edge, c, seen_new); } } cout << dist.back().back() << endl; return 0; }