#include #define overload4(_1, _2, _3, _4, name, ...) name #define rep1(i, n) for (ll i = 0; i < ll(n); ++i) #define rep2(i, s, n) for (ll i = ll(s); i < ll(n); ++i) #define rep3(i, s, n, d) for(ll i = ll(s); i < ll(n); i+=d) #define rep(...) overload4(__VA_ARGS__,rep3,rep2,rep1)(__VA_ARGS__) #define rrep1(i, n) for (ll i = ll(n)-1; i >= 0; i--) #define rrep2(i, n, t) for (ll i = ll(n)-1; i >= (ll)t; i--) #define rrep3(i, n, t, d) for (ll i = ll(n)-1; i >= (ll)t; i-=d) #define rrep(...) overload4(__VA_ARGS__,rrep3,rrep2,rrep1)(__VA_ARGS__) #define all(a) a.begin(),a.end() #define rall(a) a.rbegin(),a.rend() #define SUM(a) accumulate(all(a),0LL) #define MIN(a) *min_element(all(a)) #define MAX(a) *max_element(all(a)) #define SORT(a) sort(all(a)); #define REV(a) reverse(all(a)); #define SZ(a) int(a.size()) #define popcount(x) __builtin_popcountll(x) #define pf push_front #define pb push_back #define ef emplace_front #define eb emplace_back #define ppf pop_front #define ppb pop_back #ifdef __LOCAL #define debug(...) { cout << #__VA_ARGS__; cout << ": "; print(__VA_ARGS__); cout << flush; } #else #define debug(...) void(0); #endif #define INT(...) int __VA_ARGS__;scan(__VA_ARGS__) #define LL(...) ll __VA_ARGS__;scan(__VA_ARGS__) #define STR(...) string __VA_ARGS__;scan(__VA_ARGS__) #define CHR(...) char __VA_ARGS__;scan(__VA_ARGS__) #define DBL(...) double __VA_ARGS__;scan(__VA_ARGS__) #define LD(...) ld __VA_ARGS__;scan(__VA_ARGS__) using namespace std; using ll = long long; using ld = long double; using P = pair; using LP = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vd = vector; using vvd = vector; using vs = vector; using vc = vector; using vvc = vector; using vb = vector; using vvb = vector; using vp = vector

; using vvp = vector; template using PQ = priority_queue, vector>, greater>>; template istream &operator>>(istream &is, pair &p) { return is >> p.first >> p.second; } template ostream &operator<<(ostream &os, const pair &p) { return os << '{' << p.first << ", " << p.second << '}'; } template istream &operator>>(istream &is, tuple &t) { return is >> get<0>(t) >> get<1>(t) >> get<2>(t); } template ostream &operator<<(ostream &os, const tuple &t) { return os << '{' << get<0>(t) << ", " << get<1>(t) << ", " << get<2>(t) << '}'; } template istream &operator>>(istream &is, vector &v) { for (T &t: v) { is >> t; } return is; } template ostream &operator<<(ostream &os, const vector &v) { os << '['; rep(i, v.size()) os << v[i] << (i == int(v.size() - 1) ? "" : ", "); return os << ']'; } template ostream &operator<<(ostream &os, const deque &v) { os << '['; rep(i, v.size()) os << v[i] << (i == int(v.size() - 1) ? "" : ", "); return os << ']'; } template ostream &operator<<(ostream &os, const set &st) { os << '{'; auto it = st.begin(); while (it != st.end()) { os << (it == st.begin() ? "" : ", ") << *it; it++; } return os << '}'; } template ostream &operator<<(ostream &os, const multiset &st) { os << '{'; auto it = st.begin(); while (it != st.end()) { os << (it == st.begin() ? "" : ", ") << *it; it++; } return os << '}'; } template void vecout(const vector &v, char div = '\n') { rep(i, v.size()) cout << v[i] << (i == int(v.size() - 1) ? '\n' : div); } template bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } void scan() {} template void scan(Head &head, Tail &... tail) { cin >> head; scan(tail...); } template void print(const T &t) { cout << t << '\n'; } template void print(const Head &head, const Tail &... tail) { cout << head << ' '; print(tail...); } template void fin(const T &... a) { print(a...); exit(0); } template vector &operator+=(vector &v, T x) { for (T &t: v) t += x; return v; } template vector &operator-=(vector &v, T x) { for (T &t: v) t -= x; return v; } template vector &operator*=(vector &v, T x) { for (T &t: v) t *= x; return v; } template vector &operator/=(vector &v, T x) { for (T &t: v) t /= x; return v; } struct Init_io { Init_io() { ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); cout << boolalpha << fixed << setprecision(15); cerr << boolalpha << fixed << setprecision(15); } } init_io; const string yes[] = {"no", "yes"}; const string Yes[] = {"No", "Yes"}; const string YES[] = {"NO", "YES"}; const int inf = 1001001001; const ll linf = 1001001001001001001; void rearrange(const vi &) {} template void rearrange(const vi &ord, vector &head, Tail &...tail) { assert(ord.size() == head.size()); vector ori = head; rep(i, ord.size()) head[i] = ori[ord[i]]; rearrange(ord, tail...); } template void sort_by(vector &head, Tail &... tail) { vi ord(head.size()); iota(all(ord), 0); sort(all(ord), [&](int i, int j) { return head[i] < head[j]; }); rearrange(ord, head, tail...); } template vector cumsum(const vector &v, bool shift_one = true) { int n = v.size(); vector res; if (shift_one) { res.resize(n + 1); rep(i, n) res[i + 1] = res[i] + v[i]; } else { res.resize(n); if (n) { res[0] = v[0]; rep(i, 1, n) res[i] = res[i - 1] + v[i]; } } return res; } vvi graph(int n, int m, bool directed = false, int origin = 1) { vvi G(n); rep(_, m) { INT(u, v); u -= origin, v -= origin; G[u].pb(v); if (!directed) G[v].pb(u); } return G; } template vector>> weighted_graph(int n, int m, bool directed = false, int origin = 1) { vector>> G(n); rep(_, m) { int u, v; T w; scan(u, v, w); u -= origin, v -= origin; G[u].eb(v, w); if (!directed) G[v].eb(u, w); } return G; } class dynamic_modint { ll x; static int mod; public: static void set_mod(int _mod) { mod = _mod; } dynamic_modint(ll x = 0) : x((x % mod + mod) % mod) { assert(mod > 0); } static int get_mod() { return mod; } constexpr int val() const { return x; } dynamic_modint operator-() const { return dynamic_modint(-x); } dynamic_modint &operator+=(const dynamic_modint &a) { if ((x += a.val()) >= mod) x -= mod; return *this; } dynamic_modint &operator++() { return *this += 1; } dynamic_modint &operator-=(const dynamic_modint &a) { if ((x += mod - a.val()) >= mod) x -= mod; return *this; } dynamic_modint &operator--() { return *this -= 1; } dynamic_modint &operator*=(const dynamic_modint &a) { (x *= a.val()) %= mod; return *this; } dynamic_modint operator+(const dynamic_modint &a) const { dynamic_modint res(*this); return res += a; } dynamic_modint operator-(const dynamic_modint &a) const { dynamic_modint res(*this); return res -= a; } dynamic_modint operator*(const dynamic_modint &a) const { dynamic_modint res(*this); return res *= a; } dynamic_modint pow(ll t) const { dynamic_modint res = 1, a(*this); while (t > 0) { if (t & 1) res *= a; t >>= 1; a *= a; } return res; } friend istream &operator>>(istream &is, dynamic_modint &a); // for prime mod dynamic_modint inv() const { return pow(mod - 2); } dynamic_modint &operator/=(const dynamic_modint &a) { return *this *= a.inv(); } dynamic_modint operator/(const dynamic_modint &a) const { dynamic_modint res(*this); return res /= a; } }; int dynamic_modint::mod = 0; ostream &operator<<(ostream &os, const dynamic_modint &a) { return os << a.val(); } bool operator==(const dynamic_modint &a, const dynamic_modint &b) { return a.val() == b.val(); } bool operator!=(const dynamic_modint &a, const dynamic_modint &b) { return a.val() != b.val(); } dynamic_modint &operator++(dynamic_modint &a) { return a += 1; } dynamic_modint &operator--(dynamic_modint &a) { return a -= 1; } using mint = dynamic_modint; using vm = vector; using vvm = vector; int main() { LL(p, q, x, y); mint::set_mod(p); while (true) { if (y % 10 == 0) { y += q; continue; } string tmp = to_string(y); REV(tmp); ll ry = stol(tmp); if (ry % p == 0) { y += q; continue; } break; } string ans = to_string(y); REV(ans); mint now = stol(ans); while (now.val() != x) { now *= 10; ans.pb('0'); } fin(ans); }