#include using namespace std; template string to_string(pair p); template string to_string(tuple p); template string to_string(tuple p); string to_string(const string& s) { return '"' + s + '"'; } string to_string(const char* s) { return to_string((string) s); } string to_string(bool b) { return (b ? "true" : "false"); } string to_string(vector v) { bool first = true; string res = "{"; for (int i = 0; i < static_cast(v.size()); i++) { if (!first) { res += ", "; } first = false; res += to_string(v[i]); } res += "}"; return res; } template string to_string(bitset v) { string res = ""; for (size_t i = 0; i < N; i++) { res += static_cast('0' + v[i]); } return res; } template string to_string(A v) { bool first = true; string res = "{"; for (const auto &x : v) { if (!first) { res += ", "; } first = false; res += to_string(x); } res += "}"; return res; } template string to_string(pair p) { return "(" + to_string(p.first) + ", " + to_string(p.second) + ")"; } template string to_string(tuple p) { return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")"; } template string to_string(tuple p) { return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " + to_string(get<3>(p)) + ")"; } void debug_out() { cerr << endl; } template void debug_out(Head H, Tail... T) { cerr << " " << to_string(H); debug_out(T...); } #ifdef LOCAL #define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__) #else #define debug(...) 42 #endif int main() { ios::sync_with_stdio(false); int N; { cin >> N; } vector A(N); { for (int &a : A) cin >> a; } vector B(N); { for (int &b : B) cin >> b; } vector C(N); { for (int &c : C) cin >> c; } auto countNon3 = [](vector &vec) { int n = 0; { for (int a : vec) n += a % 3 != 0; } return n; }; int64_t ans = (int64_t) countNon3(A) * countNon3(B) * countNon3(C); cout << ans << endl; }