#include using namespace std; #define rep(i, n) for (int i = 0; i < n; i++) #define rep2(i, x, n) for (int i = x; i <= n; i++) #define rep3(i, x, n) for (int i = x; i >= n; i--) #define each(e, v) for (auto &e : v) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; template bool chmax(T &x, const T &y) { return (x < y) ? (x = y, true) : false; } template bool chmin(T &x, const T &y) { return (x > y) ? (x = y, true) : false; } template int flg(T x, int i) { return (x >> i) & 1; } template void print(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << (i == n - 1 ? '\n' : ' '); if (v.empty()) cout << '\n'; } template void printn(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << '\n'; } template int lb(const vector &v, T x) { return lower_bound(begin(v), end(v), x) - begin(v); } template int ub(const vector &v, T x) { return upper_bound(begin(v), end(v), x) - begin(v); } template void rearrange(vector &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); } template vector id_sort(const vector &v, bool greater = false) { int n = v.size(); vector ret(n); iota(begin(ret), end(ret), 0); sort(begin(ret), end(ret), [&](int i, int j) { return greater ? v[i] > v[j] : v[i] < v[j]; }); return ret; } template pair operator+(const pair &p, const pair &q) { return make_pair(p.first + q.first, p.second + q.second); } template pair operator-(const pair &p, const pair &q) { return make_pair(p.first - q.first, p.second - q.second); } template istream &operator>>(istream &is, pair &p) { S a; T b; is >> a >> b; p = make_pair(a, b); return is; } template ostream &operator<<(ostream &os, const pair &p) { return os << p.first << ' ' << p.second; } struct io_setup { io_setup() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); } } io_setup; const int inf = (1 << 30) - 1; const ll INF = (1LL << 60) - 1; const int MOD = 1000000007; // const int MOD = 998244353; template struct Mod_Int { int x; Mod_Int() : x(0) {} Mod_Int(long long y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} static int get_mod() { return mod; } Mod_Int &operator+=(const Mod_Int &p) { if ((x += p.x) >= mod) x -= mod; return *this; } Mod_Int &operator-=(const Mod_Int &p) { if ((x += mod - p.x) >= mod) x -= mod; return *this; } Mod_Int &operator*=(const Mod_Int &p) { x = (int)(1LL * x * p.x % mod); return *this; } Mod_Int &operator/=(const Mod_Int &p) { *this *= p.inverse(); return *this; } Mod_Int &operator++() { return *this += Mod_Int(1); } Mod_Int operator++(int) { Mod_Int tmp = *this; ++*this; return tmp; } Mod_Int &operator--() { return *this -= Mod_Int(1); } Mod_Int operator--(int) { Mod_Int tmp = *this; --*this; return tmp; } Mod_Int operator-() const { return Mod_Int(-x); } Mod_Int operator+(const Mod_Int &p) const { return Mod_Int(*this) += p; } Mod_Int operator-(const Mod_Int &p) const { return Mod_Int(*this) -= p; } Mod_Int operator*(const Mod_Int &p) const { return Mod_Int(*this) *= p; } Mod_Int operator/(const Mod_Int &p) const { return Mod_Int(*this) /= p; } bool operator==(const Mod_Int &p) const { return x == p.x; } bool operator!=(const Mod_Int &p) const { return x != p.x; } Mod_Int inverse() const { assert(*this != Mod_Int(0)); return pow(mod - 2); } Mod_Int pow(long long k) const { Mod_Int now = *this, ret = 1; for (; k > 0; k >>= 1, now *= now) { if (k & 1) ret *= now; } return ret; } friend ostream &operator<<(ostream &os, const Mod_Int &p) { return os << p.x; } friend istream &operator>>(istream &is, Mod_Int &p) { long long a; is >> a; p = Mod_Int(a); return is; } }; using mint = Mod_Int; template int type(pair p) { if (p.first == 0 && p.second == 0) return 0; if (p.second < 0 || (p.second == 0 && p.first > 0)) return -1; return 1; } template bool compare_arg(pair p, pair q) { int a = type(p), b = type(q); if (a != b) return a < b; return p.first * q.second > q.first * p.second; } template void sort_arg(vector> &p) { sort(begin(p), end(p), compare_arg); } int main() { int N; cin >> N; vector p(N); rep(i, N) cin >> p[i]; mint ans = 0; rep(i, N) { vector q; rep(j, N) { if (p[j] != p[i]) q.eb(p[j] - p[i]); } int K = sz(q); sort_arg(q); vector x(2 * K), y(2 * K); rep(j, 2 * K) tie(x[j], y[j]) = q[j % K]; // rep(j, 2 * K) cout << x[j] << ' ' << y[j] << '\n'; mint sx1 = 0, sy1 = 0, sx2 = 0, sy2 = 0; int ptr = 0; rep(j, K) sx2 += x[j], sy2 += y[j]; rep(j, K) { while (ptr < K + j && x[j] * y[ptr] - x[ptr] * y[j] >= 0) { sx1 += x[ptr], sy1 += y[ptr]; sx2 -= x[ptr], sy2 -= y[ptr]; ptr++; } // cout << sx1 << ' ' << sy1 << ' ' << sx2 << ' ' << sy2 << ' ' << ptr << '\n'; ans += sy1 * x[j] - sx1 * y[j]; ans += sx2 * y[j] - sy2 * x[j]; sx1 -= x[j], sy1 -= y[j]; sx2 += x[K + j], sy2 += y[K + j]; } } cout << ans / 6 << '\n'; }