#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } int x[200][200]; void init(){ for(int i = 0; i < 200; i++){ for(int j = 0; j < 200; j++){ if(i%3 == 0 && j%3 == 0) x[i][j] = 0; else if(i%3 == 0 || j%3 == 0) x[i][j] = 1; else x[i][j] = 2; } } } void solve(){ int h, w; cin >> h >> w; int lh = 1, rh = lh+(h/3)*3; int lw = 1, rw = lw+(w/3)*3; if(h%3 == 1) lh--; if(h%3 == 2) rh+=2; if(w%3 == 1) lw--; if(w%3 == 2) rw+=2; for(int i = lh; i < rh; i++){ for(int j = lw; j < rw; j++){ cout << x[i][j] << ' '; } cout << endl; } } int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; init(); int t; cin >> t; while(t--) solve(); }