#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint T; cin >> T; lint a=0, b=0, c=0, x, y, z; rep(_, T) { cin >> x >> y; if (x != 1 && x != 3 && y != 1 && y != 3) { std::cout << "-1" << '\n'; } else { bool f = false; if (x > y) f = true; if (f) swap(x, y); vvi v(x, vi(y, 2)); if (x == 1) { if (y%3 == 1) { rep(i, y) { if (i%3 == 0) v[0][i] = 0; else v[0][i] = 1; } } else { rep(i, y) { if (i%3 == 2) v[0][i] = 0; else v[0][i] = 1; } } } else { if ((y-2)%3 == 1) { rep(i, y-2) { if (i%3 == 0) v[1][i+1] = 0; else v[1][i+1] = 1; } } else { rep(i, y-2) { if (i%3 == 2) v[1][i+1] = 0; else v[1][i+1] = 1; } } } if (!f) { rep(i, x) { rep(j, y) { std::cout << v[i][j] << ' '; } std::cout << '\n'; } } else { rep(j, y) { rep(i, x) { std::cout << v[i][j] << ' '; } std::cout << '\n'; } } } } }