#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } const int inf = 1e9; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n, m; cin >> n >> m; vector a(n), p(n); for(int i = 0; i < n; i++) cin >> a[i]; for(int i = 0; i < n; i++) { cin >> p[i]; p[i]--; } auto dp = vec2d(n+1, m+1, false); auto pre = vec2d(n+1, m+1, inf); auto pre_idx = vec2d(n+1, m+1, -1); dp[n][0] = true; pre[n][0] = -1; pre_idx[n][0] = -1; for(int i = n-1; i >= 0; i--){ for(int j = 0; j <= m; j++){ if(!dp[i+1][j]) continue; dp[i][j] = true; if(chmin(pre[i][j], pre[i+1][j])){ pre_idx[i][j] = pre_idx[i+1][j]; } if(j+a[i] <= m) { dp[i][j+a[i]] = true; if(chmin(pre[i][j+a[i]], p[i])){ pre_idx[i][j+a[i]] = i+1; } } } } if(!dp[0][m]){ cout << -1 << endl; return 0; } int idx = pre_idx[0][m]; int rem = m; vector ans; while(idx != -1){ ans.push_back(idx-1); rem -= a[idx-1]; idx = pre_idx[idx][rem]; } cout << ans.size() << endl; for(int x: ans) cout << x+1 << ' '; cout << endl; }