// ===== template.hpp ===== #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i) #define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using u128 = __uint128_t; using i32 = signed int; using i64 = signed long long; using i128 = __int128_t; template using Vec = vector; template bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; struct FastIO { FastIO() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); } } fast_io; // ===== template.hpp ===== #ifdef DEBUGF #include "new_library/other/debug.hpp" #else #define DBG(x) (void) 0 #endif int main() { i32 n; cin >> n; Vec w(n), v(n); REP(i, n) { cin >> v[i] >> w[i]; } cout << (count(ALL(w), 1) ? "Yes\n" : "No\n"); }