#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include using namespace std; using i32 = int; using u32 = unsigned int; using i64 = long long; using u64 = unsigned long long; #define rep(i,n) for(int i=0; i<(int)(n); i++) int main(){ u32 N, L; cin >> N >> L; vector dp(N+1, 0); dp[0] = 1; for(u32 i=0; i= 1000000007) dp[j] -= 1000000007; } } cout << dp[N] << '\n'; return 0; } struct ios_do_not_sync{ ios_do_not_sync(){ std::ios::sync_with_stdio(false); std::cin.tie(nullptr); } } ios_do_not_sync_instance;