#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } /** * y*y <= xを満たす最大の非負整数yを返します */ long long floor_sqrt(long long x){ long long sq = sqrt(x)+0.1; if(sq*sq > x) sq--; return sq; } ll sub_solve(ll l, ll r){ // cout << l << ':' << r << endl; if(l > r) return 0; if(l == r && l%2 == 1){ ll sq = floor_sqrt(l); if(sq*sq == l){ return 1; }else{ return 0; } } ll sl = floor_sqrt(l); if(sl*sl < l) sl++; ll sr = floor_sqrt(r); // cout << sl << ' ' << sr << endl; if(sl%2 == 0) sl++; if(sr%2 == 1) sr++; ll ans = 0; if(sr >= sl+1){ ans += (sr-sl+1)/2; } ll l1 = (l+1)/2; ll r1 = r/2; ans += sub_solve(l1, r1); ans %= 2; return ans; } void solve(){ ll l, r; cin >> l >> r; cout << sub_solve(l, r) << endl; } int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int t; cin >> t; while(t--) solve(); // debug_value(sub_solve(1, 4)); // cout << sub_solve(1, 4) << endl; // cout << sub_solve(2, 5) << endl; }