#include #include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } // calc ceil(a/b) template T ceil_div(T a, T b){ return (a+b-1)/b; } ll sub_solve(ll n, ll a, ll b){ ll r = ceil_div(n, a); // debug_value(r) ll ans = 0; return atcoder::floor_sum(r, b, -a, n)+r; // for(int x = 0; x < r; x++) { // ans += (n-a*x)/b+1; // } // return ans; } void solve(){ ll n, a, b; cin >> n >> a >> b; // debug_value(r) ll ans = sub_solve(n, 1, b) + sub_solve(n, a, 1) - sub_solve(n, a, b); ans -= n*2; cout << ans << endl; } int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int t; cin >> t; while(t--) solve(); }