/** * author: otera **/ #include #include #include #include #include #include #include namespace atcoder { namespace internal { template struct simple_queue { std::vector payload; int pos = 0; void reserve(int n) { payload.reserve(n); } int size() const { return int(payload.size()) - pos; } bool empty() const { return pos == int(payload.size()); } void push(const T& t) { payload.push_back(t); } T& front() { return payload[pos]; } void clear() { payload.clear(); pos = 0; } void pop() { pos++; } }; } // namespace internal } // namespace atcoder namespace atcoder { template struct mf_graph { public: mf_graph() : _n(0) {} explicit mf_graph(int n) : _n(n), g(n) {} int add_edge(int from, int to, Cap cap) { assert(0 <= from && from < _n); assert(0 <= to && to < _n); assert(0 <= cap); int m = int(pos.size()); pos.push_back({from, int(g[from].size())}); int from_id = int(g[from].size()); int to_id = int(g[to].size()); if (from == to) to_id++; g[from].push_back(_edge{to, to_id, cap}); g[to].push_back(_edge{from, from_id, 0}); return m; } struct edge { int from, to; Cap cap, flow; }; edge get_edge(int i) { int m = int(pos.size()); assert(0 <= i && i < m); auto _e = g[pos[i].first][pos[i].second]; auto _re = g[_e.to][_e.rev]; return edge{pos[i].first, _e.to, _e.cap + _re.cap, _re.cap}; } std::vector edges() { int m = int(pos.size()); std::vector result; for (int i = 0; i < m; i++) { result.push_back(get_edge(i)); } return result; } void change_edge(int i, Cap new_cap, Cap new_flow) { int m = int(pos.size()); assert(0 <= i && i < m); assert(0 <= new_flow && new_flow <= new_cap); auto& _e = g[pos[i].first][pos[i].second]; auto& _re = g[_e.to][_e.rev]; _e.cap = new_cap - new_flow; _re.cap = new_flow; } Cap flow(int s, int t) { return flow(s, t, std::numeric_limits::max()); } Cap flow(int s, int t, Cap flow_limit) { assert(0 <= s && s < _n); assert(0 <= t && t < _n); assert(s != t); std::vector level(_n), iter(_n); internal::simple_queue que; auto bfs = [&]() { std::fill(level.begin(), level.end(), -1); level[s] = 0; que.clear(); que.push(s); while (!que.empty()) { int v = que.front(); que.pop(); for (auto e : g[v]) { if (e.cap == 0 || level[e.to] >= 0) continue; level[e.to] = level[v] + 1; if (e.to == t) return; que.push(e.to); } } }; auto dfs = [&](auto self, int v, Cap up) { if (v == s) return up; Cap res = 0; int level_v = level[v]; for (int& i = iter[v]; i < int(g[v].size()); i++) { _edge& e = g[v][i]; if (level_v <= level[e.to] || g[e.to][e.rev].cap == 0) continue; Cap d = self(self, e.to, std::min(up - res, g[e.to][e.rev].cap)); if (d <= 0) continue; g[v][i].cap += d; g[e.to][e.rev].cap -= d; res += d; if (res == up) return res; } level[v] = _n; return res; }; Cap flow = 0; while (flow < flow_limit) { bfs(); if (level[t] == -1) break; std::fill(iter.begin(), iter.end(), 0); Cap f = dfs(dfs, t, flow_limit - flow); if (!f) break; flow += f; } return flow; } std::vector min_cut(int s) { std::vector visited(_n); internal::simple_queue que; que.push(s); while (!que.empty()) { int p = que.front(); que.pop(); visited[p] = true; for (auto e : g[p]) { if (e.cap && !visited[e.to]) { visited[e.to] = true; que.push(e.to); } } } return visited; } private: int _n; struct _edge { int to, rev; Cap cap; }; std::vector> pos; std::vector> g; }; } // namespace atcoder using namespace std; #define int long long using ll = long long; using ld = long double; using ull = unsigned long long; using int128_t = __int128_t; #define repa(i, n) for(int i = 0; i < n; ++ i) #define repb(i, a, b) for(int i = a; i < b; ++ i) #define repc(i, a, b, c) for(int i = a; i < b; i += c) #define overload4(a, b, c, d, e, ...) e #define overload3(a, b, c, d, ...) d #define rep(...) overload4(__VA_ARGS__, repc, repb, repa)(__VA_ARGS__) #define rep1a(i, n) for(int i = 0; i <= n; ++ i) #define rep1b(i, a, b) for(int i = a; i <= b; ++ i) #define rep1c(i, a, b, c) for(int i = a; i <= b; i += c) #define rep1(...) overload4(__VA_ARGS__, rep1c, rep1b, rep1a)(__VA_ARGS__) #define rev_repa(i, n) for(int i=n-1;i>=0;i--) #define rev_repb(i, a, b) assert(a > b);for(int i=a;i>b;i--) #define rev_rep(...) overload3(__VA_ARGS__, rev_repb, rev_repa)(__VA_ARGS__) #define rev_rep1a(i, n) for(int i=n;i>=1;i--) #define rev_rep1b(i, a, b) assert(a >= b);for(int i=a;i>=b;i--) #define rev_rep1(...) overload3(__VA_ARGS__, rev_rep1b, rev_rep1a)(__VA_ARGS__) typedef pair P; typedef pair LP; #define pb push_back #define pf push_front #define ppb pop_back #define ppf pop_front #define eb emplace_back #define fr first #define sc second #define all(c) c.begin(),c.end() #define rall(c) c.rbegin(), c.rend() #define lb(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define ub(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define Sort(a) sort(all(a)) #define Rev(a) reverse(all(a)) #define Uniq(a) sort(all(a));a.erase(unique(all(a)),end(a)) #define si(c) (int)(c).size() inline ll popcnt(ull a){ return __builtin_popcountll(a); } #define kth_bit(x, k) ((x>>k)&1) #define unless(A) if(!(A)) ll intpow(ll a, ll b){ ll ans = 1; while(b){ if(b & 1) ans *= a; a *= a; b /= 2; } return ans; } ll intpow(ll a, ll b, ll m) {ll ans = 1; while(b){ if(b & 1) (ans *= a) %= m; (a *= a) %= m; b /= 2; } return ans; } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } #define INT(...) int __VA_ARGS__;in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__;in(__VA_ARGS__) #define ULL(...) ull __VA_ARGS__;in(__VA_ARGS__) #define STR(...) string __VA_ARGS__;in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__;in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__;in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__;in(__VA_ARGS__) #define vec(type,name,...) vectorname(__VA_ARGS__) #define VEC(type,name,size) vectorname(size);in(name) #define vv(type,name,h,...) vector>name(h,vector(__VA_ARGS__)) #define VV(type,name,h,w) vector>name(h,vector(w));in(name) #define vvv(type,name,h,w,...) vector>>name(h,vector>(w,vector(__VA_ARGS__))) template using vc = vector; template using vvc = vector>; template using vvvc = vector>; template using vvvvc = vector>; template using pq = priority_queue; template using pqg = priority_queue, greater>; template using umap = unordered_map; template void scan(T& a){ cin >> a; } template void scan(vector& a){ for(auto&& i : a) scan(i); } void in(){} template void in(Head& head, Tail&... tail){ scan(head); in(tail...); } void print(){ cout << ' '; } template void print(const T& a){ cout << a; } template void print(const vector& a){ if(a.empty()) return; print(a[0]); for(auto i = a.begin(); ++i != a.end(); ){ cout << ' '; print(*i); } } int out(){ cout << '\n'; return 0; } template int out(const T& t){ print(t); cout << '\n'; return 0; } template int out(const Head& head, const Tail&... tail){ print(head); cout << ' '; out(tail...); return 0; } #define CHOOSE(a) CHOOSE2 a #define CHOOSE2(a0,a1,a2,a3,a4,x,...) x #define debug_1(x1) cout<<#x1<<": "< g(n + 2); int s = n, t = n + 1; rep(i, n) { int cnt = popcnt(a[i]); if(cnt % 2 == 0) g.add_edge(s, i, 1); else g.add_edge(i, t, 1); for(int j = i + 1; j < n; ++ j) { int val = (a[i] ^ a[j]); bool ok = 0; for(int k = 0; k < 30; ++ k) { if(val == (1<