#include // #include using namespace std; // using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint N; cin >> N; vi v(N); vin(v); lint a=0, b=0, c=LINF, x, y, z, ans; double d[7] = {261.6, 294.3, 327.0, 348.8, 392.4, 436.0, 490.5}; rep(i, 7) { lint s = 0; rep(test, 100) { a = -LINF, b = LINF; double t = test; while ((lint)t+1 < N) { x = (lint)t, y = (lint)t+1; z = (t-x)*10; // list(x) list(y) show(z) chmax(a, (v[x]*(10-z)+v[y]*z)/10); chmin(b, (v[x]*(10-z)+v[y]*z)/10); t += 44100.0/d[i]; } s += a-b; } if (chmin(c, s)) ans = i; } if (ans == 0) std::cout << "C4" << '\n'; if (ans == 1) std::cout << "D4" << '\n'; if (ans == 2) std::cout << "E4" << '\n'; if (ans == 3) std::cout << "F4" << '\n'; if (ans == 4) std::cout << "G4" << '\n'; if (ans == 5) std::cout << "A4" << '\n'; if (ans == 6) std::cout << "B4" << '\n'; }