#include // #include using namespace std; // using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint T; cin >> T; rep(_, T) { lint N; cin >> N; vi v(N), w(N); vin(v); lint a=0, b=0, c=0, x, y, z; sort(all(v), greater()); v.pb(0); rep(i, N) w[i] = v[i]-v[i+1]; reverse(all(w)); priority_queue q; rep(i, N) { q.push(w[i]); if (i%2 == 0) a += q.top(), q.pop(); } rep(i, N) b += w[i]; if (N%2 == 1) std::cout << a << '\n'; else std::cout << b-a << '\n'; } }