#!/usr/bin/env python3 import sys MOD = 998244353 class SegTree: def __init__(self, monoid, bottomList, func): self.monoid = monoid self.func = func self.bottomLen = len(bottomList) self.offset = self.bottomLen # セグ木の最下層の最初のインデックスに合わせるためのオフセット self.segLen = self.bottomLen * 2 self.tree = [monoid] * self.segLen self.build(bottomList) """ 初期化 O(self.segLen) """ def build(self, seq): # 最下段の初期化 for i, x in enumerate(seq, self.offset): self.tree[i] = x # ビルド for i in range(self.offset - 1, 0, -1): self.tree[i] = self.func(self.tree[i << 1], self.tree[i << 1 | 1]) """ 一点更新 O(log(self.bottomLen)) """ def pointUpdate(self, i: int, val: int): i += self.offset self.tree[i] = val while i > 1: i >>= 1 # 2で割って頂点に達するまで下層から遡上 self.tree[i] = self.func(self.tree[i << 1], self.tree[i << 1 | 1]) # 必ず末尾0と1がペアになるのでor演算子 """ 区間取得 O(log(self.bottomLen)) """ def getRange(self, l: int, r: int): # r含まない l += self.offset r += self.offset vL = (self.monoid, 0) vR = (self.monoid, 0) while l < r: if l & 1: vL = self.func(vL, self.tree[l]) l += 1 if r & 1: r -= 1 vR = self.func(self.tree[r], vR) l >>= 1 r >>= 1 return self.func(vL, vR) """ 一点取得 O(log(self.bottomLen)) """ def getPoint(self, i: int): i += self.offset return self.tree[i] def f(x: tuple, y: tuple): if x[0] > y[0]: return x elif x[0] == y[0]: if x[1] > y[1]: return x else: return y else: return y def main(): N, M = map(int, input().split()) A = list(map(int, input().split())) Q = int(input()) seg = SegTree(0, [(aa, i) for i, aa in enumerate(A)], f) for _ in range(Q): t, x, y = list(map(int, input().split())) if t == 1: num, _ = seg.getPoint(x - 1) seg.pointUpdate(x - 1, (num + y, x - 1)) elif t == 2: num, _ = seg.getPoint(x - 1) seg.pointUpdate(x - 1, (num - y, x - 1)) else: print((seg.getRange(0, M))[1] + 1) return if __name__ == '__main__': main()