// ===== template.hpp ===== #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i) #define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using u128 = __uint128_t; using i32 = signed int; using i64 = signed long long; using i128 = __int128_t; template using Vec = vector; template bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } istream &operator>>(istream &is, i128 &x) { i64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, i128 x) { os << (i64) x; return os; } istream &operator>>(istream &is, u128 &x) { u64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, u128 x) { os << (u64) x; return os; } template > Vec sort_index(i32 n, F f, Comp comp = Comp()) { Vec idx(n); iota(ALL(idx), 0); sort(ALL(idx), [&](i32 i, i32 j) -> bool { return comp(f(i), f(j)); }); return idx; } [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; struct FastIO { FastIO() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); } } fast_io; // ===== template.hpp ===== #ifdef DEBUGF #include "../new_library/other/debug.hpp" #else #define DBG(x) (void) 0 #endif void solve() { i32 n, m, k; cin >> n >> m >> k; k %= m; i32 mn = m - n; if (k < mn) { cout << k << '\n'; } else { cout << 0 << '\n'; } } int main() { i32 t; cin >> t; while (t--) { solve(); } }