#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; using tint = tuple; using vt = vector; int main() { lint H, W, X, Y; cin >> H >> W >> X >> Y; vvi v(H, vi(W)); rep(i, H) vin(v[i]); lint a=0, b=0, c=0, x, y, z; priority_queue, greater> q; q.push({v[X-1][Y-1], X-1, Y-1}); vvi w(H, vi(W)); w[X-1][Y-1] = 1; while (!q.empty()) { tie(z, x, y) = q.top(); q.pop(); if (a == 0) { a += z; } else if (a < z) { drop("No"); } else { a += z; } if (x != 0 && !w[x-1][y]) { q.push({v[x-1][y], x-1, y}); w[x-1][y] = 1; } if (x != H-1 && !w[x+1][y]) { q.push({v[x+1][y], x+1, y}); w[x+1][y] = 1; } if (y != 0 && !w[x][y-1]) { q.push({v[x][y-1], x, y-1}); w[x][y-1] = 1; } if (y != W-1 && !w[x][y+1]) { q.push({v[x][y+1], x, y+1}); w[x][y+1] = 1; } } std::cout << "Yes" << '\n'; }