import sys import pypyjit import itertools import heapq import math from collections import deque, defaultdict, Counter import string import random input = sys.stdin.readline sys.setrecursionlimit(10 ** 6) pypyjit.set_param('max_unroll_recursion=-1') H, W, R, C = map(int, input().split()) R -= 1 C -= 1 A = [list(map(int, input().split())) for _ in range(H)] player = A[R][C] h = [(0, R * W + C)] darr = [(1, 0), (0, 1), (-1, 0), (0, -1)] flag = [[False for _ in range(W)] for _ in range(H)] while len(h) > 0: enemy, hash_ = heapq.heappop(h) r, c = divmod(hash_, W) if flag[r][c] is True: continue if player <= enemy: print('No') exit() player += enemy flag[r][c] = True for dr, dc in darr: ar, ac = r + dr, c + dc if ar < 0 or ar > H - 1 or ac < 0 or ac > W - 1: continue if flag[ar][ac] is False: heapq.heappush(h, (A[ar][ac], ar * W + ac)) print('Yes')