#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } constexpr lint LINF = LLONG_MAX/2; int main() { lint H, W; cin >> H >> W; vvi v(H, vi(W)); lint a=0, b=0, c=0, x, y, z; rep(i, H-1) { rep(j, W-1) { if (i%2 == 0 && j%2 == 0) { v[i][j] = 1; v[i][j+1] = 1; v[i+1][j] = 1; v[i+1][j+1] = 1; a += 4; } } } if (H%2 == 1 && W%2 == 1 && H > 1 && W > 1) { v[H-2][W-2] = 0; v[H-1][W-2] = 1; v[H-2][W-1] = 1; v[H-1][W-1] = 1; a += 2; } std::cout << a << '\n'; rep(i, H) { rep(j, W) { std::cout << v[i][j] << ' '; } std::cout << '\n'; } }