#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } ll get_input(){ string s; cin >> s; ll ans = 0; for(char c: s){ if(c == '.') continue; ans = ans*10+(c-'0'); } return ans; } string format_ll(ll x){ string rem = to_string(x%100); ll v = x/100; if(rem.size() == 1) rem = "0"+rem; return to_string(v)+"."+rem; } void solve(){ ll t = get_input(); ll mu = get_input(); ll l = get_input(); auto ok = [&](ll v){ return 360*v*mu*t + 500*v*v <= l*360*360*mu; }; ll lv = 0, rv = 5100*360+1; while(rv-lv > 1){ ll v = (lv+rv)/2; if(ok(v)) lv = v; else rv = v; } cout << format_ll(lv) << endl; } int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int t; cin >> t; while(t--) solve(); }