#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n; cin >> n; vector x(n), y(n); for(int i = 0; i < n; i++){ ll X, Y; cin >> X >> Y; x[i] = X+Y; y[i] = X-Y; } ll x_min = *min_element(x.begin(), x.end()); ll x_max = *max_element(x.begin(), x.end()); ll y_min = *min_element(y.begin(), y.end()); ll y_max = *max_element(y.begin(), y.end()); auto ok = [&](ll d) -> bool{ vector ok(n); auto in_upper = [&](ll x){ return x_min <= x && x <= x_min+d*2; }; auto in_lower = [&](ll x){ return x_max-2*d <= x && x <= x_max; }; auto in_left = [&](ll y){ return y_min <= y && y <= y_min+d*2; }; auto in_right = [&](ll y){ return y_max-2*d <= y && y <= y_max; }; int ok_sum = 0; for(int i = 0; i < n; i++){ if(in_upper(x[i]) && in_left(y[i])) ok[i] = true; if(in_lower(x[i]) && in_right(y[i])) ok[i] = true; if(ok[i]) ok_sum++; } if(ok_sum == n) return true; ok.assign(n, false); for(int i = 0; i < n; i++){ if(in_upper(x[i]) && in_right(y[i])) ok[i] = true; if(in_lower(x[i]) && in_left(y[i])) ok[i] = true; if(!ok[i]) return false; } return true; }; if(ok(0)){ cout << 0 << endl; return 0; } ll l = 0, r = 1e10; while(r-l > 1){ ll d = (l+r)/2; if(ok(d)) r = d; else l = d; } cout << r << endl; }