#include #include using namespace std; using namespace atcoder; using ll = long long; using vll = vector; using vvll = vector; using vvvll = vector; using vvvvll = vector; using vb = vector; using vvb = vector; using vvvb = vector; using vvvvb = vector; using vd = vector; using vvd = vector; using vvvd = vector; #define all(A) A.begin(),A.end() #define ALL(A) A.begin(),A.end() #define rep(i, n) for (ll i = 0; i < (ll) (n); i++) using pqr = priority_queue, vector>, greater>>; template bool chmax(T& p, T q, bool C = 1) { if (C == 0 && p == q) { return 1; } if (p < q) { p = q; return 1; } else { return 0; } } template bool chmin(T& p, T q, bool C = 1) { if (C == 0 && p == q) { return 1; } if (p > q) { p = q; return 1; } else { return 0; } } ll gcd(ll(a), ll(b)) { if (b == 0)return a; ll c = a; while (a % b != 0) { c = a % b; a = b; b = c; } return b; } struct S { ll a, size; }; struct F { ll a, b; }; S op(S l, S r) { return S{ min(l.a,r.a), l.size + r.size}; } S e() { return S{ ll(1e18), 0 }; } S mapping(F l, S r) { return S{ r.a * l.a + r.size * l.b, r.size }; } F composition(F l, F r) { return F{ r.a * l.a, r.b * l.a + l.b }; } F id() { return F{ 1, 0 }; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll N; cin >> N; vll A(N); rep(i, N)cin >> A[i]; lazy_segtree seg(N); rep(i, N) { seg.set(i, S{ A[i],1 }); } ll Q; cin >> Q; rep(q, Q) { ll K, L, R, C; cin >> K >> L >> R >> C; if (K == 1) { seg.apply(L - 1, R, F{ 1,C }); } else { cout << seg.prod(L - 1, R).a << endl; } } }