#include #if __has_include() #include using namespace atcoder; #endif using namespace std; /* #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") */ #define ll long long #define rep(i, n) for (ll i = 0; i < n; ++i) #define rep_up(i, a, n) for (ll i = a; i < n; ++i) #define rep_down(i, a, n) for (ll i = a; i >= n; --i) #define P pair #define pb push_back #define bit_count(x) __builtin_popcountll(x) #define gcd(a,b) __gcd(a,b) #define lcm(a,b) a / gcd(a,b) * b #define endl "\n" #define all(v) v.begin(), v.end() #define fi first #define se second #define vvvvll vector< vector > > > #define vvvll vector< vector< vector > > #define vvll vector< vector > #define vll vector #define pqll priority_queue #define pqllg priority_queue, greater> template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template using V = vector; template void pt(T val) { cout << val << "\n"; } //AC void solve(){ ll n, m, k, cnt = 0, sum = 0, ans = 0; cin>>n; vll a(n); vin(a); assert(3<=n&&n<=200000); rep(i,n){ assert(-1000000000<=a[i]&&a[i]<=1000000000); } rep(i,n-1){ assert(a[i]!=a[i+1]); if(a[i]>a[i+1]){ ans+=i-cnt; cnt++; } } pt(ans); } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); //cout << fixed << setprecision(16); //ll T; //cin>>T; //rep(ca,T) solve(); }