#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint N; cin >> N; vi v(N), w(N); vin(v); vin(w); long double a=0, b=0, c=0, x=0, y=0, z; std::vector d(N); rep(i, N) { x += v[N-1-i], y += w[N-1-i]; d[N-1-i] = sqrtl(x/y)-1.0; } rep(i, N) { if (v[i]/(1.0+b) <= w[i]*(1.0+b)) a += v[i]/(1.0+b)+w[i]*(1.0+b); else { chmax(b, min((long double)(sqrtl(v[i]/w[i])-1.0), d[i])); a += v[i]/(1.0+b)+w[i]*(1.0+b); } } cout << fixed << setprecision(10) << a << endl; }