#include <bits/stdc++.h>
#include <atcoder/all>
using namespace std;
using namespace atcoder;
typedef int64_t lint;
#define rep(i, n) for(int i=0; i<n; i++)
#define repx(i, l, n) for(int i=l; i<n; i++)
#define all(v) v.begin(), v.end()
#define show(x) cout << #x << ": " << x << endl;
#define list(x) cout << #x << ": " << x << "  ";
#define pb push_back
using vi = vector<lint>;
using vvi = vector<vector<lint>>;
template<class T> inline void vin(vector<T>& v) { rep(i, v.size()) cin >> v.at(i); }
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
template<class T> inline void drop(T x) { cout << x << endl; exit(0); }
template<class T> void vout(vector<T> v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; }
constexpr lint LINF = LLONG_MAX/2;

int main() {
	lint N;
	cin >> N;
	vi v(N), w(N);
	vin(v);
	vin(w);

	long double a=0, b=0, c=0, x=0, y=0, z;
	std::vector<long double> d(N);
	rep(i, N) {
		x += v[N-1-i], y += w[N-1-i];
		d[N-1-i] = sqrtl(x/y)-1.0;
	}
	rep(i, N) {
		chmax(d[i], (long double)0.0);
		if (v[i] <= w[i]) d[i] = 0.0;
		else break;
	}
	rep(i, N-1) {
		chmax(d[i+1], d[i]);
	}
	rep(i, N) {
		a += v[i]/(1.0+d[i])+w[i]*(1.0+d[i]);
	}
	cout << fixed << setprecision(10) << a << endl;
}