#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include using namespace std; using i32 = int32_t; using u32 = uint32_t; using i64 = int64_t; using u64 = uint64_t; #define rep(i,n) for(int i=0; i<(int)(n); i++) const i64 INF = 1001001001001001001; i64 dp[2501][2501]; int main(){ int N; cin >> N; vector> CV(N+1); rep(i,N) cin >> CV[i+1].first >> CV[i+1].second; rep(i,N+1) rep(j,N+1) dp[i][j] = -INF; rep(i,N+1) dp[0][i] = 0; for(i64 w=N; w>=1; w--){ i64 V = CV[w].second; i64 K = N / w; i64 C = min(K, CV[w].first); for(i64 k=K; k>=1; k--){ for(i64 c=min(k,C); c>0; c--){ for(i64 i=w*c; i<=N; i++){ dp[k][i] = max(dp[k][i], dp[k-c][i-w*c] + V*c); } } } } for(int k=1; k<=N; k++) cout << dp[k][N] << '\n'; return 0; } struct ios_do_not_sync{ ios_do_not_sync(){ std::ios::sync_with_stdio(false); std::cin.tie(nullptr); } } ios_do_not_sync_instance;