#include using namespace std; using ll = long long; using ld = long double; using pll = pair; using pld = pair; using vll = vector; using vld = vector; using vpll = vector; using vpld = vector; using vvll = vector; using vvld = vector; template using min_queue = priority_queue, greater>; template using max_queue = priority_queue, less>; #define rep(i, a, b) for(ll i = (ll)a; i < (ll)b; i++) #define irep(i, v) for(auto i = (v).begin(); i != (v).end(); i++) #define SZ(v) (ll)(v).size() #define ALL(v) (v).begin(), (v).end() #define SHIFT(a) (1LL << (ll)a) #define endl '\n' const ll INF = 1e18; const ll MOD = 1e9 + 7; const ld EPS = 1e-10; const ld PI = M_PI; ll power(ll x, ll y){ ll res = 1; while(y > 0){ if(y & 1){ res *= x; } x *= x; y >>= 1; } return res; } bool in_grid(ll x, ll y, ll h, ll w){ return (0 <= x && x < h && 0 <= y && y < w); } template void pvec(vector &vec){ for(ll i = 0; i < (ll)vec.size(); i++){ if(i){ cout << " "; } cout << vec[i]; } cout << endl; } template void pvvec(vector> &vec){ for(ll i = 0; i < (ll)vec.size(); i++){ for(ll j = 0; j < (ll)vec[i].size(); j++){ if(j){ cout << " "; } cout << vec[i][j]; } cout << endl; } } template void asort(vector &vec){ sort(ALL(vec)); } template void rsort(vector &vec){ sort(ALL(vec)); reverse(ALL(vec)); } ll n, m; vpll vec(100); vpll sta(8); vpll route; ll dis(pll &p1, pll &p2){ ll x = p1.first - p2.first; ll y = p1.second - p2.second; return (x * x + y * y); } ll total(vpll &r){ ll res = 0; rep(i, 0, SZ(r) - 1){ ll d; pll p1 = (r[i].first == 1 ? vec[r[i].second] : sta[r[i].second]); pll p2 = (r[i + 1].first == 1 ? vec[r[i + 1].second] : sta[r[i + 1].second]); if(r[i].first == 1 && r[i + 1].first == 1){ d = 25 * dis(p1, p2); } else if(r[i].first == 2 && r[i + 1].first == 2){ d = dis(p1, p2); } else{ d = 5 * dis(p1, p2); } res += d; } return res; } //cout << ll(1000000000 / (1000 + sqrt(total(tmp)))) << endl; //using mint = modint; int main(){ cin.tie(nullptr); ios::sync_with_stdio(false); srand((unsigned)time(NULL)); cout << fixed << setprecision(20); cin >> n >> m; rep(i, 0, n) cin >> vec[i].first >> vec[i].second; vector> rad; rep(i, 1, n){ ll x = vec[i].first - vec[0].first; ll y = vec[i].second - vec[0].second; ld theta = atan2(y, x); rad.push_back({theta, i}); } sort(ALL(rad)); vpll tmp = {{1, 0}}; rep(i, 0, SZ(rad)) tmp.push_back({1, rad[i].second}); tmp.push_back({1, 0}); rep(i, 0, m){ sta[i] = {rand() % 1000, rand() % 1000}; } vpll res; rep(i, 0, SZ(tmp) - 1){ res.push_back(tmp[i]); pll p1 = vec[tmp[i].second], p2 = vec[tmp[i + 1].second]; ll d1 = 25 * dis(p1, p2); min_queue que; rep(j, 0, SZ(sta)){ pll p3 = sta[j]; ll d2 = 5 * dis(p1, p3) + 5 * dis(p3, p2); que.push({d2, j}); } pll p = que.top(); if(p.first < d1) res.push_back({2, p.second}); } res.push_back({1, 0}); rep(i, 0, m) cout << sta[i].first << " " << sta[i].second << endl; cout << SZ(res) << endl; rep(i, 0, SZ(res)) cout << res[i].first << " " << res[i].second + 1 << endl; return 0; }