#include "iostream" #include "climits" #include "list" #include "queue" #include "stack" #include "set" #include "functional" #include "algorithm" #include "string" #include "map" #include "unordered_map" #include "unordered_set" #include "iomanip" #include "cmath" #include "random" #include "bitset" #include "cstdio" #include "numeric" #include "cassert" #include "ctime" using namespace std; //constexpr long long int MOD = 1000000007; constexpr long long int MOD = 998244353; constexpr double EPS = 1e-8; //int N, M, K, T, H, W, L, R; int N, M, K, T, H, W, L, R; constexpr int SMALL = 10000; int by[10000][10]; int ten[9]; long long func(int a, int b) { if (a < b)return 0; int mx = a / b; mx--; long long ret = 0; { int add = b % SMALL; int c = 0; for (int i = 0; i < SMALL; i++) { c += add; if (c >= SMALL) { c -= SMALL; } if (i <= mx % SMALL) { ret += (1 + mx / SMALL) * by[c][N]; } else { ret += (0 + mx / SMALL) * by[c][N]; } } } { { int num = (N + 0) * (ten[8]) - 1; ret += min(a, num + ten[8]) / b; ret -= min(a, num) / b; } for (int i = 0; i < 10; i++) { int num = i * ten[8] + (N + 0) * (ten[7]) - 1; ret += min(a, num + ten[7]) / b; ret -= min(a, num) / b; } for (int i = 0; i < 100; i++) { int num = i * ten[7] + (N + 0) * (ten[6]) - 1; ret += min(a, num + ten[6]) / b; ret -= min(a, num) / b; } for (int i = 0; i < 1000; i++) { int num = i * ten[6] + (N + 0) * (ten[5]) - 1; ret += min(a, num + ten[5]) / b; ret -= min(a, num) / b; } for (int i = 0; i < 10000; i++) { int num = i * ten[5] + (N + 0) * (ten[4]) - 1; if (num >= a)break; ret += min(a, num + ten[4]) / b; ret -= min(a, num) / b; } } return ret; } void Solve() { //cin >> L >> R >> K >> N; L = 1333, R = 999999999, K = 1234567, N = 5; cout << func(R, K) - func(L - 1, K) << endl; } int main() { ios::sync_with_stdio(false); cin.tie(0); for (int i = 0; i < 10000; i++) { for (int j = 1; j < 10; j++) { int box = i; while (box) { by[i][j] += box % 10 == j; box /= 10; } } } ten[0] = 1; for (int i = 1; i < 9; i++) { ten[i] = ten[i - 1] * 10; } cin >> T; while (T--) { Solve(); } }