#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include using namespace std; using namespace atcoder; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n) - 1; i >= 0; i--) #define repk(i, k, n) for (int i = k; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define mod1 1000000007 #define mod2 998244353 #define vi vector #define vs vector #define vc vector #define vl vector #define vvi vector> #define vvc vector> #define vvl vector> #define vvvi vector>> #define vvvl vector>> #define pii pair #define pil pair #define pli pair #define pll pair #define vpii vector> #define vpll vector> #define vvpii vector>> #define vvpll vector>> template void debug(T e){ cerr << e << endl; } template void debug(vector &v){ rep(i, v.size()){ cerr << v[i] << " "; } cerr << endl; } template void debug(vector> &v){ rep(i, v.size()){ rep(j, v[i].size()){ cerr << v[i][j] << " "; } cerr << endl; } } template void debug(vector> &v){ rep(i,v.size()){ cerr << v[i].first << " " << v[i].second << endl; } } template void debug(set &st){ for (auto itr = st.begin(); itr != st.end(); itr++){ cerr << *itr << " "; } cerr << endl; } template void debug(multiset &ms){ for (auto itr = ms.begin(); itr != ms.end(); itr++){ cerr << *itr << " "; } cerr << endl; } template void debug(map &mp){ for (auto itr = mp.begin(); itr != mp.end(); itr++){ cerr << itr->first << " " << itr->second << endl; } } void debug_out(){ cerr << endl; } template void debug_out(Head H, Tail... T){ cerr << H << " "; debug_out(T...); } int main(){ ios::sync_with_stdio(false); std::cin.tie(nullptr); int T; cin >> T; rep(u,T){ string x; string y; cin >> x; cin >> y; string z = ""; string w = ""; ll len = max(x.size(), y.size()) * 2; for (ll i = 0; i < (len + x.size() - 1) / x.size(); i++){ z = z + x; } for (ll i = 0; i < (len + y.size() - 1) / y.size(); i++){ w = w + y; } z = z.substr(0, len); w = w.substr(0, len); if (z == w){ if (x.size() < y.size()){ cout << "Y" << endl; } else{ cout << "X" << endl; } } else{ if (z < w){ cout << "Y" << endl; } else{ cout << "X" << endl; } } } }