#include using namespace std; #define all(a) begin(a), end(a) #define rall(a) rbegin(a), rend(a) #define uniq(a) (a).erase(unique(all(a)), (a).end()) using ll = long long; using ull = unsigned long long; using pll = pair; using vll = vector; constexpr double PI = 3.14159265358979323846; constexpr ll dy[9] = {0, 1, 0, -1, 1, 1, -1, -1, 0}; constexpr ll dx[9] = {1, 0, -1, 0, 1, -1, -1, 1, 0}; constexpr ll sign(ll a) { return (a > 0) - (a < 0); } constexpr ll fdiv(ll a, ll b) { return a / b - ((a ^ b) < 0 && a % b); } constexpr ll cdiv(ll a, ll b) { return -fdiv(-a, b); } constexpr ull bit(int n) { return 1ull << n; } template ostream &operator<<(ostream &os, const pair &a) { os << "(" << a.first << ", " << a.second << ")"; return os; } template ostream &operator<<(ostream &os, const tuple &a) { os << "(" << get<0>(a) << ", " << get<1>(a) << ", " << get<2>(a) << ")"; return os; } template ostream &operator<<(ostream &os, const vector &a) { os << "("; for (auto itr = a.begin(); itr != a.end(); ++itr) os << *itr << (next(itr) != a.end() ? ", " : ""); os << ")"; return os; } template ostream &operator<<(ostream &os, const set &a) { os << "("; for (auto itr = a.begin(); itr != a.end(); ++itr) os << *itr << (next(itr) != a.end() ? ", " : ""); os << ")"; return os; } template ostream &operator<<(ostream &os, const multiset &a) { os << "("; for (auto itr = a.begin(); itr != a.end(); ++itr) os << *itr << (next(itr) != a.end() ? ", " : ""); os << ")"; return os; } template ostream &operator<<(ostream &os, const map &a) { os << "("; for (auto itr = a.begin(); itr != a.end(); ++itr) os << *itr << (next(itr) != a.end() ? ", " : ""); os << ")"; return os; } #ifdef ONLINE_JUDGE #define dump(...) (void(0)) #else void debug() { cerr << endl; } template void debug(Head &&head, Tail &&... tail) { cerr << head; if (sizeof...(Tail)) cerr << ", "; debug(tail...); } #define dump(...) cerr << __LINE__ << ": " << #__VA_ARGS__ << " = ", debug(__VA_ARGS__) #endif template constexpr T mypow(T x, ll n) { T ret = 1; while (n) { if (n & 1) ret *= x; x *= x; n >>= 1; } return ret; } constexpr ll modpow(ll x, ll n, ll mod) { x %= mod; ll ret = 1; while (n) { if (n & 1) ret *= x; x *= x; n >>= 1; x %= mod; ret %= mod; } return ret; } template T xor64(T lb, T ub) { static ull x = 88172645463325252ull; x ^= x << 7; return lb + (x ^= x >> 9) % (ub - lb); } constexpr ll safemod(ll x, ll mod) { return (x % mod + mod) % mod; } template constexpr T sq(const T &a) { return a * a; } template using priority_queue_rev = priority_queue, greater>; template bool chmax(T &a, const U &b) { return a < b ? a = b, true : false; } template bool chmin(T &a, const U &b) { return a > b ? a = b, true : false; } template T make_vector(T &&a) { return a; } template auto make_vector(int h, Ts &&... ts) { return vector(h, make_vector(ts...)); } struct rep { struct itr { ll v; itr(ll v) : v(v) {} void operator++() { ++v; } ll operator*() const { return v; } bool operator!=(itr i) const { return v < *i; } }; ll l, r; rep(ll l, ll r) : l(l), r(r) {} rep(ll r) : rep(0, r) {} itr begin() const { return l; }; itr end() const { return r; }; }; struct per { struct itr { ll v; itr(ll v) : v(v) {} void operator++() { --v; } ll operator*() const { return v; } bool operator!=(itr i) const { return v > *i; } }; ll l, r; per(ll l, ll r) : l(l), r(r) {} per(ll r) : per(0, r) {} itr begin() const { return r - 1; }; itr end() const { return l - 1; }; }; struct io_setup { static constexpr int PREC = 20; io_setup() { cout << fixed << setprecision(PREC); cerr << fixed << setprecision(PREC); }; } iOS; template struct modint { ll val; modint(ll val = 0) : val(val >= 0 ? val % MOD : (MOD - (-val) % MOD) % MOD) {} static ll mod() { return MOD; } modint inv() const { ll a = val, b = MOD, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); } return modint(u); } modint pow(ll k) const { modint ret = 1, mul = val; while (k) { if (k & 1) ret *= mul; mul *= mul; k >>= 1; } return ret; } modint &operator+=(const modint &a) { if ((val += a.val) >= MOD) val -= MOD; return *this; } modint &operator-=(const modint &a) { if ((val += MOD - a.val) >= MOD) val -= MOD; return *this; } modint &operator*=(const modint &a) { (val *= a.val) %= MOD; return *this; } modint &operator/=(const modint &a) { return *this *= a.inv(); } modint operator+() const { return *this; } modint operator-() const { return modint(-val); } friend bool operator==(const modint &a, const modint &b) { return a.val == b.val; } friend bool operator!=(const modint &a, const modint &b) { return rel_ops::operator!=(a, b); } friend modint operator+(const modint &a, const modint &b) { return modint(a) += b; } friend modint operator-(const modint &a, const modint &b) { return modint(a) -= b; } friend modint operator*(const modint &a, const modint &b) { return modint(a) *= b; } friend modint operator/(const modint &a, const modint &b) { return modint(a) /= b; } friend istream &operator>>(istream &is, modint &a) { ll val; is >> val; a = modint(val); return is; } friend ostream &operator<<(ostream &os, const modint &a) { return os << a.val; } }; template ll bisect(ll ok, ll ng, F f) { while (abs(ok - ng) > 1) { ll mid = (ok + ng) / 2; (f(mid) ? ok : ng) = mid; } return ok; } template struct combination { vector fact, finv, inv; combination(int n) : fact(n + 1), finv(n + 1), inv(n + 1) { fact[0] = fact[1] = finv[0] = finv[1] = inv[1] = 1; for (int i : rep(2, n + 1)) { fact[i] = fact[i - 1] * i; inv[i] = -inv[mint::mod() % i] * (mint::mod() / i); finv[i] = finv[i - 1] * inv[i]; } } mint P(int n, int r) { return r < 0 || n < r ? 0 : (fact[n] * finv[n - r]); } mint C(int n, int r) { return P(n, r) * finv[r]; } mint H(int n, int r) { return C(n + r - 1, r); } mint catalan(int n) { return C(2 * n, n) / (n + 1); } }; template struct segtree { using V = typename S::val_t; int n, size; vector val; segtree(int n) : segtree(vector(n, S::e())) {} segtree(const vector &src) : n(src.size()) { for (size = 1; size < n; size <<= 1) {} val.resize(size << 1); copy(all(src), val.begin() + size); for (int i : per(1, size)) val[i] = S::op(val[i << 1 | 0], val[i << 1 | 1]); } void set(int i, const V &a) { val[i += size] = a; while (i >>= 1) val[i] = S::op(val[i << 1 | 0], val[i << 1 | 1]); } V get(int i) const { return val[i + size]; } V prod(int l, int r) const { V a = S::e(), b = S::e(); for (l += size, r += size; l < r; l >>= 1, r >>= 1) { if (l & 1) a = S::op(a, val[l++]); if (r & 1) b = S::op(val[--r], b); } return S::op(a, b); } template int max_right(int l, F f) const { if (l == n) return n; V a = S::e(); l += size; do { while (~l & 1) l >>= 1; if (!f(S::op(a, val[l]))) { while (l < size) { l = l << 1; if (f(S::op(a, val[l]))) a = S::op(a, val[l++]); } return l - size; } a = S::op(a, val[l++]); } while ((l & -l) != l); return n; } template int min_left(int r, F f) const { if (r == 0) return 0; V a = S::e(); r += size; do { r--; while (r > 1 && r & 1) r >>= 1; if (!f(S::op(val[r], a))) { while (r < size) { r = r << 1 | 1; if (f(S::op(val[r], a))) a = S::op(val[r--], a); } return r + 1 - size; } a = S::op(val[r], a); } while ((r & -r) != r); return 0; } }; struct min_monoid { using val_t = pll; static val_t op(val_t a, val_t b) { return min(a, b); } static val_t e() { return {LLONG_MAX, LLONG_MAX}; } }; template struct fenwick_tree { vector data; fenwick_tree(int n) : data(n + 1, T()) {} void add(int i, const T &x) { for (++i; i < (int)data.size(); i += i & -i) data[i] += x; } T sum(int i) const { T ret = T(); for (; i > 0; i -= i & -i) ret += data[i]; return ret; } T sum(int l, int r) const { return sum(r) - sum(l); } }; template struct fenwick_tree_range { fenwick_tree ft; fenwick_tree_range(int n) : ft(n) {} void add(int l, int r, const T &x) { ft.add(l, x), ft.add(r, -x); } T get(int i) const { return ft.sum(i + 1); } }; int main() { ll n; cin >> n; vll a(n); for (ll i : rep(n)) cin >> a[i]; ll x = 0, m = 0; for (ll i : rep(n)) { if (a[i] < 0) ++m; else x ^= a[i]; } if (m == 0) { if (x == 0) { cout << "Second" << endl; } else { cout << "First" << endl; } } else { if (m % 2 == 0) { cout << "Second" << endl; } else { cout << "First" << endl; } } }