#include #include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } struct S{ int cnt; ll sum; S(int cnt, ll sum): cnt(cnt), sum(sum) {} }; S op(S x, S y){ return S(x.cnt+y.cnt, x.sum+y.sum); } S e(){ return S(0, 0); } using Seg = atcoder::segtree; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n, q; cin >> n >> q; vector a(n); map> adds; for(int i = 0; i < n; i++) { cin >> a[i]; adds[a[i]].push_back(i); } vector l(q), r(q), x(q); map> queries; for(int i = 0; i < q; i++) { cin >> l[i] >> r[i] >> x[i]; l[i]--; queries[x[i]].push_back(i); } auto v = a; for(int y: x) v.push_back(y); sort(v.begin(), v.end()); v.erase(unique(begin(v), end(v)), end(v)); Seg seg(n); vector ans(q); for(int x: v){ if(adds.count(x)){ for(int i: adds[x]){ seg.set(i, S(1, x)); } } if(queries.count(x)){ for(int i: queries[x]){ auto s = seg.prod(l[i], r[i]); ans[i] = s.sum + (ll)(r[i]-l[i] - s.cnt)*x; } } } print_vector(ans, '\n'); }